View Full Version : IL2 CoD dedicated server Linux version (no emulation)

01-17-2011, 05:14 PM
I am voting for a IL2 CoD dedicated server Linux version (no emulation).

A dedicated Linux server is clearly more efficient than a dedicated Windows server on equal hardware. Also a dedicated Windows server costs a lot more than one with Linux. Would IL2:CoD be provided with a dedicated server Linux version, that could improve both, quality and quantity of dedicated servers. Teams would more likely setup a well configured server as the monetary impact would be smaller. That could also affect the number of people interested in a game as onlie gaming is an important part for every state-of-the-art game.

I'd like to refer to Valves popular dedicated server Linux version for their games (Half-Life, Team Fortress, Counter-Strike, …). It runs on Linux as a console application and provides interfaces for communication with server controlling software.

01-19-2011, 11:45 PM
That would be fantastic, my vote is in as well.

01-20-2011, 02:18 AM
I know almost nothing about how to operate a Linux system, but what i do know is that it's customizable and can be made to run with a very light load on your hardware if you want it to.

So, a CoD Linux dedicated server will mean that people can rent gameservers for less money and still have the same performance, or they might spend the same amount of money but have superior performance.

Easier to run a server = more people will be enticed and able to do it = more servers for us to fly on. Hence, i support the idea as well :grin:

01-20-2011, 12:40 PM
Yep, my vote here too!
I would also like to see a linux dedicated server version.
No rebooting of my precious Linux server into microsh*t anymore to host this beautiful game :)
Let the game rule on linux performance and stability!

01-20-2011, 05:44 PM
If 1c's previous commitment to stable and optimized network play is any indication, we can be sure that they'll do their best to provide as many options as possible. I doubt they will not include a dedicated server of some sort, so it's almost certain there will be a windows based dedicated server application.

As for Linux, i support the idea but i'm not holding my breath for a native solution on release, but it will probably run on emulation and maybe they will consider it at a later date.

There have been so many features to include and the dev team has been forced to axe some of them with the aim of including them in future releases and patches. With a bit of luck, we'll see a linux native server application among those updates.