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Janosch 06-05-2015 08:16 PM

Installation program didn't create paintscheme folder for N1K1-Jb.
Well, the folder can be created manually, and the name that works is... N1K1-Jb
A void file of the earlier variants seems to display ok on the Jb-version.

There's no text descriptions in "view objects" for B-24D, P-40E or M variants.

shelby 06-05-2015 09:17 PM

The INT patch does not contain the b24 mission

RobN 06-05-2015 10:13 PM

INT patch: no folders for N1K1-Jb, He-177 or Aichi E-13 :confused: The planes still work, but only a default skin is available.

KG26_Alpha 06-05-2015 11:42 PM


Originally Posted by sniperton (Post 709829)
...and as always, dunno whether bug or feature:

New Britain map has very dark textures (compared to others);

In the FMB move the calendar month to Aug September October the day light is brighter (normal) on those months

Thrud 06-06-2015 06:20 AM

That bug with the crates pictured above is not a map bug but a mission bug. I just checked all the Boram Airfields on all the maps that include Boram and they are clean.

Treetop64 06-06-2015 06:24 AM

The game crashes whenever I try to load any version of the Solomons Islands, Rabaul, and the Sveko (Major misspelling, I know) maps in the Full Mission Builder. I've actually had this issue with the Solomons since 4.12 was released but I never posted about it. However, the Solomons Islands map loads without an issue whenever I fly a campaign mission (DGenMOD, DCG, or Single Mission), or when used in the Quick Mission Builder. Only when I try to load it in the Full Mission Builder does the game crash. Also, the Rabaul maps loads fine in the Quick Mission Builder though, again, attempting to load it in the FMB crashes the game.

This issue occurs 100% of the time as described.


EDIT: Other than MatManager, DCG, and the occasional use of Asura's DGen Mod, the game is vanilla, no mod packs were ever installed.

ddr 06-06-2015 09:40 AM

probably not a bug, maybe i'had lost some skins... but i don't find correct i-16 and ki-27 skins for khalchyn gol campaign... someone else? where i can find them?
by the way, thank you very much TD for your great work! :)

Marabekm 06-06-2015 09:53 AM

Did a little Co-op mission to test out new bombing stuff in He-111. Sat in the bombardier/Nose gunner position. (AI pilot) Had realistic bombing set. I can set the bombsight, and open and close bomb doors, but my bomb release key does not work.
Ok reload same mission but this time I am pilot position. Start mission. Press bomb release key they all drop fine.
Has anyone else noticed this? I haven't tried any other bombers.
I need to try again with 2 real people still.

Update same issue on B5N2. and TB3. Going to go out on a limb here and say same issue for all aircraft requiring manual bomb release. Haven't tried any of the automatic sight yet.
Its all bombers. If I start out as pilot and then switch to bombardier positions then there is no problem. If however I start out in bombardier position, you can not switch to pilot position, only other gunner stations. The bombs will not release. With either the automatic sights or the manual sights.

shelby 06-06-2015 10:39 AM

Ju88 a4torp and a17 the one rear gunner cockpit is missing

sniperton 06-06-2015 11:32 AM

3 Attachment(s)

Originally Posted by KG26_Alpha (Post 709864)
In the FMB move the calendar month to Aug September October the day light is brighter (normal) on those months

Does not help much. I attach a Burma, a Solomon, and a New Britain screenie below to show the difference.

He-177 white damage layer in far view confirmed. In close view it's OK.

Boxes on the runway on NGNB quick scramble mission confirmed. It's a mission design problem. Easiest way to fix is to delete all 46BoxCoverMed and 46TRBoxes objects from the [buildings] section.

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