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Anders_And 12-11-2012 06:40 PM

Quote:

Originally Posted by kestrel79 (Post 486850)
I think you guys need to chill out. We barely know ANYTHING, be patient. Read the short FAQ. It will be a newer and modified RoF engine. So I'm sure it will be better than RoF currently in most ways.

I think this is pretty awesome. 777 studios does a great job with news and updates, keeping people informed.

Yes I'm sure we'll have to shell out some more cash similar to RoF. But wake up, this isn't the 90's sim market. Sims are VERY complex, yet a SMALL part of the market. They do need to make money somehow.

I'm looking forward to this, 777 Studios and Maddox Talent combined? Sounds like a simmers dream to me.

+1

addman 12-11-2012 06:41 PM

I see a lot of people are already judging a game that hasn't even been released yet maybe it's better to wait for the final product before initiating whining mode. Seriously you guys....:rolleyes:

Oh BTW, I wrote the following for another thread but I'll just paste it in here for convenience.

I get the impression that there are still people living in an illusionary PC games landscape where a 40€ high-production cost/low sales niche game is financially viable. Have you tried PlanetSide 2? If not, download it -for free- from Steam, play it and try to comprehend that 1c is doing this to make money. The games industry is not some kind of charity ball where people sit and work their butts of for free.

Imagine if 777 only made RoF, kept supporting and updating it for years for free without any pay-per-plane/item system. Do you really think that they would be selling thousands upon thousands of copies of the game every month for several years sustained? No they wouldn't, no game does that, especially not flightsims which are the niche of the niche these days, except a select few super popular titles like Call of Duty etc. It's so easy to understand it, yet some of you can't grasp it. Without a steady cash-flow, how in the world would they be able to continue? No matter how good a game is, it will only sell a certain amount copies, period! You may hate it or love it, that doesn't matter, this IS the only way to keep a small gaming genre alive. Nobody's doing it to be evil, they do it for the necessity of profit, the cornerstone of capitalism. I guess at least the Americans on here should be able to grasp this.

I would like it to be as before where would get an expansion pack (which is basically just a bunch of DLC content packed into one really) every second year or so but I get why they are taking this route. So try to be a little supportive to the "new" developers in their future endeavours, many of you stood tall defending MG in every single "whining" thread before, how come you are so anti when we actually get someone who steps in and try to salvage the awesome IL-2 series that we have all played and loved for years? You should be grateful that someone took it upon themselves to develop the one thing we all love.

Bricks 12-11-2012 06:42 PM

Quote:

Originally Posted by RedToo (Post 486913)
Luthier has been steadily dumbing down the IL2 product ever since he climbed aboard. Way to go Luthier.

Re 'communication is better at the new forum', yes, new people are in charge ...

I really do feel for Oleg, that this is the outcome after all he achieved earlier.

RedToo.

I still wonder if Oleg left, because he saw the decline of CloD or if things went like this, because he left.

ChrisDNT 12-11-2012 06:43 PM

Sorry, but at least in the WWII sim world, pre-emptive whining has most of the times proved right. Sad but true.

major_setback 12-11-2012 06:44 PM

Quote:

Originally Posted by zapatista (Post 486625)
this is the worst possible news

forget high realism simulator, prepare for cartoon world with jason asking for 20$ at every step

the 1C management has just thrown out 6 years of development of the most sophisticated nex gen sim that could have evolved into all we asked for in the last 10 years, only to throw it all away because they dont understand what was rescued by luthier, and all they can think of is the wasted years when they (the 1c managers) were not overseeing oleg close enough to keep his release dates on track

our only hope now is that luthier goes on to make his korean war sim and has greater idea's

bad choice 1c management, very bad choice ! the RoF "game engine" is dated and not able to reproduce real time modeling of flight physics for aircraft, its going to be a console type arcade game but released for pc, and they have thrown away a highly sophisticated flightsim that took years to develop

Agreed.

TomcatViP 12-11-2012 06:45 PM

Addman, CoD was bugged for two years but still we managed to pull out some serious fun out of it. Now, RoF was UNPLAYABLE after 2 months !

addman 12-11-2012 06:50 PM

Quote:

Originally Posted by TomcatViP (Post 486933)
Addman, CoD was bugged for two years but still we managed to pull out some serious fun out of it. Now, RoF was UNPLAYABLE after 2 months !

Is RoF still unplayable and are people not getting any fun out of it?

addman 12-11-2012 06:53 PM

Quote:

Originally Posted by ChrisDNT (Post 486931)
Sorry, but at least in the WWII sim world, pre-emptive whining has most of the times proved right. Sad but true.

I don't know about that, I was personally thrilled about the launch of CloD before it was released despite a lot of suspicions from some forum members. I got quite a few hours of enjoyment of CloD but did it live up to the idea of a sim that I had? No. For some it did and that's cool.

David Hayward 12-11-2012 06:54 PM

RoF is a great game. I'm playing it online every day.

TomcatViP 12-11-2012 06:54 PM

Quote:

Originally Posted by addman (Post 486934)
Is RoF still unplayable and are people not getting any fun out of it?

That kind of guys can have fun virtually piloting a flying bacon slice... Oh wait, most of the RoF FM are porked... Isn't it why ?


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