Official 1C Company forum

Official 1C Company forum (http://forum.1cpublishing.eu/index.php)
-   Pilot's Lounge (http://forum.1cpublishing.eu/forumdisplay.php?f=205)
-   -   TFS Developer Update 19 June, 2019 (http://forum.1cpublishing.eu/showthread.php?t=230342)

ATAG Pattle 06-19-2019 09:16 AM

TFS Developer Update 19 June, 2019
 
As you are aware, Team Fusion Simulations have been busy fixing a number of bugs, whether identified by us, and/or by community members.

Our team have also been working on existing sounds,. Where improvements have been identified, work is in progress on improving the sound and quality of a large number of these components.

Below is a list of some of the of the bug fixes and sound improvements we are planning on introducing in 5.0. There will also certainly be further additions.



General

Fixed issue rendering 75% of land vehicle sounds (armoured car, trucks, etc..) inaudible
Fixed distance drop off for above land vehicles
Fixed an issue causing external backfire sounds on certain aircraft to play in an infinite loop.
Fixed missing ground impact sounds.
Fixed missing water impact sounds.
Fixed missing canopy movement sounds
Fixed dynamic blasts (added to explosions and cannons)
Revised Over-stress SFX (Restricted to Spitfires and Bf 109's only for testing)
Revised aircraft buffeting SFX (Restricted to Spitfires and Bf 109's only for testing)
Pneumatic brake hiss (awaiting coding)
New supercharger whistle
Requested klaxon coding (sound already present)
Added dynamic panning to aircraft exterior view (pan slowly around your favourite aircraft to find out
Implemented basic 3D positional audio (It should now be easier to locate a sound source)

Engines

Revised Fiat A-74
Revised Fiat A-80
Revised DB601 series
Revised Jumo211 series
Fixed Merlin sounding idle if throttle was moved under 20%-30%
Replaced MerlinIII-RG-Spitfire/Hurricane events with Merlin I and Merlin II
Revised Merlin early series (I to XII)
Merlin XII Coffman Starter
Merlin XX sound event (with later series sfx)
Merlin 45 sound event
DB601E variant
DB601F variant
DB605A variant (using experimental load sfx)
Alfa-Romeo R.A.1000 R.C.41-I Monsone
Allison V-1710
Hispano Suiza 12Y-45
Pratt & Whitney R-1830 Twin Wasp

Weapons

Browning M2AN
Browning.303 variants (single, x4 and x8)
Vickers 40mm Class S
MAC1934
Revised Hispano
Revised Browning .303s

Props

Curtis Electric CS5315(S) prop
Ratier 1606M prop

Transport

Ship_Horn_03 sound event for larger ships
Ship_Horn_04 sound event for larger ships


Environment

Native bird calls.

Bug tracker

IL-2: Cliffs of Dover, Team Fusion Bug #850 (Resolved): Fiat G.50 engine sound cut out at high rpm when listening from outside
IL-2: Cliffs of Dover, Team Fusion Bug #1099 (Resolved): Bad engine sound above idle in Blitz on He 111 and Ju 88 Aircraft
IL-2: Cliffs of Dover, Team Fusion Bug #952 (Resolved): Merlin engine sounds louder at low revs than at high power
IL-2: Cliffs of Dover, Team Fusion Bug #736 (Resolved): Bf 109: /B variants sound bug
IL-2: Cliffs of Dover, Team Fusion Bug #1062 (Resolved): Beaufighter engine sounds periodic bass pulsing
IL-2: Cliffs of Dover, Team Fusion Bug #547 (Resolved): Fighter 303 sounds cut out

Cheers,

Pattle


All times are GMT. The time now is 01:10 AM.

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.