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-   -   All races units on Debir mod for CrossWorlds (http://forum.1cpublishing.eu/showthread.php?t=16917)

climber1 10-12-2010 12:04 PM

All races units on Debir mod for CrossWorlds
 
1 Attachment(s)
The title say it all. Enjoy!

You can hire all units for all races in Debir.

zteel 10-22-2010 02:13 PM

Has this worked for anyone?
I've placed the files in folders E:\King's Bounty. Armored Princess\data\mods
and H:\Documents\My Games\Kings Bounty Princess\data\mods

Doesnt work for me ;;

climber1 10-22-2010 06:16 PM

Just like most other mods, you put the unzipped files in the following folder. And, this is for CrossWorld's Orcs campaign

XYZ:\Kings Bounty Crossworlds\sessions\orcs\mods

(where you have to create a new folder call 'mods')

The game is simply better when you can test out any combination of unit combos. Want to have all elf army from the get go, go ahead!

zteel 10-23-2010 01:17 PM

Thank you n.n

vgx 11-18-2010 12:35 PM

Works great tyvm :grin:

jaylo101 11-18-2010 08:17 PM

What's different on Debir in crossworlds from my original mod?

anteos 11-19-2010 11:52 PM

Hi

If you're running the mod via steam do you place it in the following directory?

C:\Program Files\Steam\steamapps\common\kings bounty armored princess\sessions\orcs

as there doesn't appear to be a crossworlds directory

thanks

devilgrins 03-05-2011 06:07 AM

steam user
 
hi i too am i steam user, can anyone please verify were i would need to put these two files in order for it to work???

regards

Sir Whiskers 03-05-2011 02:32 PM

Quote:

Originally Posted by anteos (Post 199615)
Hi

If you're running the mod via steam do you place it in the following directory?

C:\Program Files\Steam\steamapps\common\kings bounty armored princess\sessions\orcs

as there doesn't appear to be a crossworlds directory

thanks

Correct.

For Crossworlds, regardless of version, always place your mods in ...kings bounty armored princess/sessions/orcs/mods. If you don't already have a "mods" folder, simply create one and copy your files into that folder.

Akimbo 04-21-2011 12:22 PM

Edit: Nevermind, they're at the mage tower ^^

Everything seems to work, except the Human units at the castle, any idea why? Are they at the mages tower instead?

No robbers with this mod. :(


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