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-   -   scoring and damages (http://forum.1cpublishing.eu/showthread.php?t=40678)

_79_dev 08-14-2013 11:30 AM

scoring and damages
 
Hello everyone, I would like to implement into server scoring and damage system which is going to rely on MySql database... For the moment I have simple events done and they all working fine but I stuck on "initiator" and "damage" in this methods:

Code:



public override void OnActorDamaged(int missionNumber, string shortName, AiActor actor, AiDamageInitiator initiator, NamedDamageTypes damageType)
    {
        base.OnActorDamaged(missionNumber, shortName, actor, initiator, damageType);

     

    }


    public override void OnActorDead(int missionNumber, string shortName, AiActor actor, System.Collections.Generic.List<DamagerScore> damages)

    {
        base.OnActorDead( missionNumber, shortName, actor, damages);
   

    }

For the moment I would like to get basic log when player plane was attacked, who did attack, and what damages was inflicted into players plane. Eventually I would like to get all of it into strings or any type of characters that I can put into MySql database...

Any help appreciated....

Vogler

Sokol1 08-14-2013 07:08 PM

In Sukhoi forum they suggest this:

http://sourceforge.net/p/project303/...sticHandler.cs

Sokol1


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