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Old 05-19-2012, 01:11 AM
Thee_oddball Thee_oddball is offline
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Quote:
Originally Posted by JG26_EZ View Post
Something else (with regards to forests) that should be considered is taking away the option to get rid of forests in settings... Just look at some pictures of some WWII 109's stashed away in the tree line. How are we mission builders supposed to hide targets at the edge of the forest for some realism, if people can just make them vanish?

You'll have the people that have paid good money to have the ability to see trees with no FPS horrors, and those people will be the ones that won't be able to see the targets as easily as those pilots that have their trees "turned off".

And another thing is, what happens when they add collision detection to the trees and those that have their trees turned off, come in to straffe ground targets? They'll also have less to worry about when straffing?

Having that checkbox in settings is a ridiculous idea imo. Trees should be part of the map (for everybody).. period.
until or if the trees are done in .NET and not C++ they will most likely leave the option to turn them off because of the FPS/stuttering the interop causes
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