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Old 04-22-2019, 11:48 AM
Music Music is offline
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Join Date: Mar 2015
Posts: 115
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after messing around, and watching a few tutorials, (mostly for car games), here is what I have. I find that while it's moving you can't focus on anything, so I am trying to get a left right swivel for -45deg to +45 deg, then it slips over to the next angle and a pause at 90+/- deg, and a look back too 120 or so deg.

The swivel is going fine, just need to fine tune that dead zone.

It seems like the unit stops between points, so this little gap between 70 and 120 would seem to make it stop at the 90deg mark

point-2-x=15
point-2-y=70
point-3-x=20.25
point-3-y=120
______________________________________________

[Curves-Yaw]
point-count=5
point-0-x=0.75
point-0-y=1
point-1-x=8.75
point-1-y=26
point-2-x=15
point-2-y=70
point-3-x=20.25
point-3-y=120
point-4-x=35
point-4-y=178
point-5-x=30.5
point-5-y=165
point-6-x=24
point-6-y=164
point-7-x=30.75
point-7-y=180

[Curves-PitchUp]
point-count=4
point-0-x=2
point-0-y=0
point-1-x=8.5
point-1-y=29
point-2-x=15.75
point-2-y=65
point-3-x=25.75
point-3-y=89
point-4-x=29.25
point-4-y=94
point-5-x=29.75
point-5-y=105
point-6-x=45
point-6-y=120

[Curves-PitchDown]
point-count=4
point-0-x=1.75
point-0-y=0
point-1-x=10.5
point-1-y=11.5
point-2-x=26
point-2-y=44
point-3-x=49.25
point-3-y=68

[Curves-Roll]
point-count=4
point-0-x=2.25
point-0-y=0
point-1-x=15.25
point-1-y=9
point-2-x=24.75
point-2-y=22
point-3-x=49
point-3-y=60

[Curves-X]
point-count=4
point-0-x=1.75
point-0-y=0
point-1-x=9
point-1-y=80
point-2-x=18
point-2-y=137
point-3-x=29.75
point-3-y=180

[Curves-Y]
point-count=4
point-0-x=1.25
point-0-y=0
point-1-x=2
point-1-y=20
point-2-x=9.5
point-2-y=89
point-3-x=28
point-3-y=132
point-4-x=33.25
point-4-y=157

[Curves-Z]
point-count=4
point-0-x=1.75
point-0-y=0
point-1-x=5.5
point-1-y=51
point-2-x=12
point-2-y=99
point-3-x=24.25
point-3-y=121

The good thing about the Car examples is they use the "head Left-Right" and "Roll" functions, so I just copied theirs and fine tuned it for Il-2. And they don't look down too much so that helped with looking back and the tracker drifting down.

This is a good set up for Ground Attack flying, just finding things on the ground is very hard. I did a dog fight with it and was able to keep everything stable, as along as I did not move my head right around to see a plane fly by.

Only takes 8% of my CPU, and it does not lose the tracking of my face. Maybe a better camera is what I need to invest in now. This one only gives 8fps.
I never bought it for movies, and that is the first time I have looked at the FPS of it, I was shocked.

Cheers!

Last edited by Music; 04-22-2019 at 11:54 AM. Reason: spelling
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