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  #27  
Old 05-28-2009, 04:13 AM
Gniarf Gniarf is offline
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Join Date: Mar 2009
Posts: 180
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Quote:
Originally Posted by Kr3v View Post
I had no flickers while taking these shots.
Because flickers appear randomly? Is it related to FPS (BTW there is a console command "showfps 1")
And while we are at it, did you try the modification of CWeapon.lua line 1552 I mentionned earlier?
Quote:
Originally Posted by Kr3v View Post
when I launched your mod I was surprised, I thought it was a bug.
0-$#&@ I gonna kill you for saying that, really, do you know how painfull it was to make it working!?
1-I think it's more realistic. I mean you can't aim a rifle while being pressed against a wall, can you? (except if you're turning your back to the the wall, I know, I know)
2-If I remove weapon pullback, you'll have all the glitches&bugs listed in ztorm's FOV fix thread (like effects being misplaced and passing through walls while the weapon does not, flames not leaving from the flamer barrel, weapons being squeezed when using a large FOV, etc...).
3-If you've got a better solution than wpn pullback I (will kill you) am all eyes.
Quote:
Originally Posted by Kr3v View Post
Necrovision engine seems to don't like weapon pullback.
The engine doesn't have its word to say. I tell it to pull back, it'll pull back, may it like it or not - period!
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