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#451
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Ilya, can you reveal how many levels of AI we have?
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#452
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+1000 on this one |
#453
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Luthier...thanks again for the Q and A...
Could you tell me what the colours A,B and C are in this screenie? And what does physical weathering mean?...engine wear over time? ![]() By null at 2011-02-06 And the weathering looks great by the way ![]()
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Furbs, Tree and Falstaff...The COD killers... ![]() Last edited by furbs; 02-07-2011 at 08:20 AM. |
#454
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Luthier,
sorry if his has been asked before but I can't find the answer. How does the Spitfire and other aircraft land in CoD? In IL-2 the Spit and many other aircraft bounce around like a drunken turkey if the touchdown is only a fraction off, as if there is almost no compression in the gear. It's like nothing I have experienced in any other game/simulation. Is it better in CoD?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
#455
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Luthier, A while ago there was a thread about the Spitfire cockpit being a Mk V instead of a Mk I.
Just wondered what you've got to say about it ? (if you saw the thread that is) I thought it might just be a late Mk I. I also love that you can assign serial numbers to your plane. Nice touch. Thanks. |
#456
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If that is so then all I can say is ![]() |
#457
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Will it be possible to fly the Tiger Moth online with two human pilots? E.g. can it be flown by a experience human teacher and a inexperienced human cadet and the control of the plane can be exchanged between both of them?
Over a year ago Oleg said about that: Quote:
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#458
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Imagine a situation where we have two 22 inch monitors, the native resolution, monitor number one is 1280x768, the monitor number two is 2560x1600 Both players run il2 In Those Resolutions - this is what I mean is that a player with a monitor number 2 has a much larger problem, for spoting enemy "dot"Because of pixel sizes in the monitor - unless he reduces the resolution, which creates its kind of a little paradox - we have the hardware to play at high resolution but reduce it in order to have an equal chance of spotting enemy (thiss happen online all time) - my question is whether the COD this problem will also exist, as in IL2: 1946? |
#459
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#460
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I think Luthier did understand but I really can't see the devs being able to do much about this. Can you imagine them having to add extra pixels to make the dot bigger but only for certain resolutions? |
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