1C Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official 1C Company forum > 1C Publishing > IL-2 Sturmovik: Cliffs of Dover > Gameplay questions threads

Gameplay questions threads Everything about playing CoD (missions, tactics, how to... and etc.)

Reply
 
Thread Tools Display Modes
  #1  
Old 02-05-2012, 10:54 AM
Freycinet Freycinet is offline
Senior Member
 
Join Date: Oct 2007
Posts: 696
Default Can you help me with proper aircraft operations for my next vid? Bf-109 manual pitch

Hi all,

The biggest difficulty of making tutorial vids like the Spitfire Mk. I movie I just did is to get a list of the correct aircraft operations. A script for the videos, in short.

I got lots of help from Flea's very comprehensive pdf, and based on that one I made my own "quick guide" (see below).

What I need is a SIMILAR check list for the Bf-109E (manual prop pitch), because that is the one that will star in my next video. Do you think you can help me out? Not necessarily with the whole thing, but maybe just with bits and pieces of the complete list.

Importantly, I don't want just "educated guesses". I'd like it to be the proper historical procedure as amended for Il-2 CoD. What do I mean by that? Well, for instance in the case of the Spit it is not necessary to flick the magnetos on before ignition. It is done automatically in this sim when you press ignition, which I think is a good compromise between realism and playability (Basically, pressing "i" is short for "throwing the magneto switches and then engaging the starter".

Many arcane and superfluous steps have been omitted from the sim, and I'd like to weed them out of the "quick guide" too.

So, do you think you can help me with something like this, but for the 109?:

SPITFIRE Mk. I

Start-up:
Fuel cock Open
Mixture lever Rich
Throttle Idle
Prop pitch Fine
Radiator Fully open

Take-off:
RPM ~2800
Boost Not above +6.25
Take-off +85 mph
Climb speed 160 mph

Landing:
Mixture lever Rich
Prop pitch Fine
Gear down Below 160 mph
Flaps down Below 140 mph
Landing speed 90 mph

- What aditionally would be really great is to also have the explanation for (for instance) the dials and why a particular ATA boost level is correct. In the Bf-110 for example, the ATA has "d", "15" and "30" on the dial, meaning the boost that is acceptable for (infinite) "duration", and for 15 and for 30 minutes. It is stuff like that I need to explain in the videos.

Also settings for climb and for cruise are needed, as well as the spin recovery drill.

For the next video I would like to also include trimming the plane, which is missing from the Spittie vid, but which I should have included.

Anyway, I thank you for your contributions and I hope we can nail this!
Reply With Quote
  #2  
Old 02-05-2012, 11:21 AM
Freycinet Freycinet is offline
Senior Member
 
Join Date: Oct 2007
Posts: 696
Default

So, it is the Bf-109E-1/3...
Reply With Quote
  #3  
Old 02-05-2012, 12:07 PM
Tvrdi
Guest
 
Posts: n/a
Default

BF 109 Emil

STARTING ENGINE:
1. Cabin -- CLOSE -- Cabin Lever to Closed (Zu); Right Cabin Window -- OPEN
2. Landing Gear -- NEUTRAL (Ruhe)
3. Master Bus -- ON
4. Spark Plug Master Switch -- OPEN (Auf)
5. Throttle -- IDLE ; Gas Pressure Switch to -- UNPRESSURIZED (Behaelter Entueftet)
6. Operate Center Fuel Pump to -- 0.5 kg/cm2
7. Wind Up Starter; Crank Handle in Baggage Area, Starter Well on Top Right of Engine
8. Prime the Cylinders by Injecting -- TWO or THREE -- Shots of Fuel (Cold = 3-4, Hot = 1-2)
9. Insert Key Into Ignition Switch and Select -- M 1+2
10. Pull Sparkplug Handle and -- HOLD -- Handle Cannot be Locked
11. Pull Starter Handle
12. Rlease Starter Handle After Engine Start
13. Oil Pressure (COLD Engine) -- 6-8 kg/cm2 -- Within 3-5 Seconds
14. Secure Starter Crank Handle to Luggage Area
NOTE:
If Engine does not start, wait a few mintues, then repeat.
Do not attempt to turn propellers by hand.

WARM UP:
1. Radiator Flaps Open -- AS REQUIRED
2. Oil Cooler Flap -- CLOSE -- If Cold
3. Oil Pressure -- 5-6 kg/cm2 -- Increase RPM to -- 1000 -- To Maintain Oil Pressure
1. Check Magnetos - Cycle Magnetos at Different Engine RPM to Ensure Engine Runs Smoothly
2. Fuel Pump Operation - Engine RPM -- 1400
2a. Cycle Sparkplug Master Switch (P1 and P2) for 30 seconds each
2b. Fuel Pressure -- NO FLUCTUATION
3. Electronics Operation - Engine RPM -- 1900
3a. Master Bus -- OFF -- Equipment Switchbox -- ON; Check Equipment
3b. Equipment Switchbox -- OFF -- Master Bus -- ON
NOTE:
Perform Run UP only if there has been 2 hours since last flight.

ENGINE RUN UP:
Point into the wind and weigh down the tail.
1. Cabin -- CLOSE -- Cabin Lever to Closed (Zu)
2. Propellor Pich -- 12:00
3. Radiator Flaps -- OPEN -- Oil Cooler Flaps -- CLOSE
NOTE:
Perform Run Up only with minimum Oil Temperature of 30oC and maximum Coolant Temperature of 80oC.
5. Controls -- BACK AND HOLD
6. Open Throttle to -- FULL
6a. RPM -- 2200 - 2250
6b. Boost -- 1.35 ATA
6c. Oil Pressure -- 2.5 - 6 kg/cm2
6d. Coolant Temperature -- 94°C -- Max
6e. Oil Temperature (In) -- 30°C -- Min
6f. Fuel Pressure -- 1.1 - 1.5 kg/cm2
7. Check Magnetos - Cycle Magnetos -- 50 RPM -- Drop Max
8. Check the Engine is Running Smoothly and Evenly
9. Reduce Throttle Slowly
NOTE:
If Coolant Temperature exceeds 94°C, reduce to 1100 RPM until temperature decreases



PILOT ENGINE START:
See above procedures
1. Cabin -- CLOSE -- Cabin Lever to Closed (Zu)
2. Spark Plug Master Switch -- OPEN (Auf)
3. Radiator and Oil Cooler Flaps -- OPEN
4. Electronics -- ON
5. Temperature and Pressure Gauges -- CHECK
6. Propellor Pitch -- 12:00
7. Landing Gear Inidcator Lights -- GREEN -- Mechanical Indicators -- CHECK
8. Elevator Trim -- 0 to 1 DEGREE UP
9. Pitot Heat -- ON -- If High Humidity and Temperture below 0*C

TAXI:
1. Landing Flaps -- UP
2. Coolant Temperature -- 94°C -- MAX
3. For Tight Turns, Add Throttle for Straight-aways, Reduce Throttle and Brake Into Turn

TAKE OFF:
1. Landing Flaps -- 20°
2. Take Off
3. Set Climbing Speed -- 250 KPH
4. Landing Gear - Retract - Landing Gear Switch to -- IN (EIN)
4a. Switch Automatically Returns to -- NEUTRAL (Ruhe)
4b. If Landing Gear Does Not Lock in Retracted Position, Landing Gear Switch to -- IN (EIN)
4c. Landing Gear Indicator: Retracted and Locked -- RED; Extended and Locked -- GREEN
NOTE:
Indicator Lights can be turned off, but will automatically turn on when gear are extended. Audible tone if
landing gear is not locked down and flaps are extended.
5. Landing Flaps -- RETRACT; Trim for Flight

FLIGHT:
1. Observe Operating Limits
2. Use Best Climbing Speeds
At High Altitude, if Fuel Pressure drops below 1 kg/cm2, turn on Fuel Pressure Pump
3. Adjust Propellor Pitch to Maintain Desired Boost and RPM Settings
4. Fuel Gauge - Accurate ONLY in Level Flight; Fuel Warning Light -- 10 MINS -- Cruise Flight Remaining
5. Radiator Flaps - Operate to Maintain Coolant Temperature Within Limits.

LANDING:
1. Decrease Speed to -- 220 KPH
2. Propellor Pitch to -- 12:00
3. Landing Gear - Extend - Landing Gear Switch to -- OUT (AUS)
3a. Switch Automatically Returns to -- NEUTRAL (Ruhe)
3b. If Landing Gear Does Not Lock in Retracted Position, Landing Gear Switch to -- OUT (AUS)
3c. Landing Gear Indicator: Retracted and Locked -- RED; Extended and Locked -- GREEN
NOTE:
Indicator Lights can be turned off, but will automatically turn on when gear are extended. Audible tone if
landing gear is not locked down and flaps are extended.
4. Landing Flaps -- FULL; Trim for Flight
250 KPH Speed Limit With Full Flaps
5. Glide at -- 150 KPH
NOTE:
The plane will be sharply nose down with a steep decent angle. The plane will lose speed rapidly with a
shallower angle with reduced throttle.
6. Left Front Window -- OPEN -- If Icing is Present

SOURCE:
http://www.2gvsap.org/flea/OP2GvSAPINST_3710.1A.pdf
Reply With Quote
  #4  
Old 02-05-2012, 12:20 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,816
Default

That is easy:

Take off and climb

1. Brandhahn(Fuel cock) on

2 Magnetos to M1+M2 (happens automatically)

2 Throttle stays at idle

3 Inertia starter on

4 keep engine running below 1000 rpm for warm up (actually not necessary with actual patch)

5 set prop pitch to 12:00 o'clock

6 oil and water radiator closed for faster warm up

7 on reaching 40°C oil - temp the water is about 70°C open oil rad to 50% and water rad full

8 set flaps to about 15° (Indicator between 1 and 2)

9 trim slightly tail heavy

10 gradually increase throttle to max. (1.32 ata), when in fully loaded FB use emergency power.

11 dont force the plane to fly, keep a slight nose up attitude until the plane lifts itself at about 170 - 190 km/h

12 retract gear, when retracted gear handle to neutral

13 retract flaps

14 reduce power to about 1,25 ata, set rpm with proppitch to 2350 rpm(11:30 - 11:45)

15 adjust trim for a speed about 250 - 270 km/h

16 with increasing altitude use proppitch to keep the rpm's at 2350.

Cruising:

prop pitch at 9:30, 1,0 ata speed is about 300 km/h, CLOSE OIL COOLER almost completely rpm's will be about 1700

Landing:

During approach set proppitch to 12:00, throttle back to avoid overspeeding the engine, thereby reducing speed.

On reaching 250 km/h flaps and gear can be extended.

With trim set a approach speed of 170 km/h

HEIGHT=THROTTLE SPEED=ELEVATOR

on crossing threshhold, at about 5 m height, cut power and flare

touching down with about 140 - 150 km/h with a three pointer

careful with the brakes

Turn the engine off with the Brandhahn

Turn magnetos off
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Reply With Quote
  #5  
Old 02-05-2012, 01:58 PM
Freycinet Freycinet is offline
Senior Member
 
Join Date: Oct 2007
Posts: 696
Default

WAUW, fantastic postings guys. I'll make comments and questions on them later, just wanted to post to acknowledge your work! There is a lot to work with, together with Flea's pdf.
Reply With Quote
  #6  
Old 02-06-2012, 01:45 PM
Freycinet Freycinet is offline
Senior Member
 
Join Date: Oct 2007
Posts: 696
Default

Next weekend I'll try to check out your procedures together with what I got from Flea's pdf, and then they hopefully coincide... And hopefully they do not stray away from the official historical manuals! That is the crucial point for me, because rather than just "what works in the sim", I want my tutorial to reflect the correct historical procedures (as amended and simplified in the sim).

Also, in addition to what you so helpfully posted I also need the "why" of the different steps. So I can string them together, according to the internal operational logic of the plane.
Reply With Quote
  #7  
Old 02-07-2012, 09:30 PM
ATAG_Doc ATAG_Doc is offline
Senior Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

Very good information guys. Really good to see all this put together in here for all to see.
Reply With Quote
  #8  
Old 02-09-2012, 09:01 AM
Ataros Ataros is offline
Senior Member
 
Join Date: Jun 2010
Location: USSR
Posts: 2,438
Default

Posted highlights from Mr.X 109 video here http://forum.1cpublishing.eu/showpos...7&postcount=23 and on SimHQ.

Hope it helps.
Reply With Quote
  #9  
Old 02-09-2012, 11:48 AM
Freycinet Freycinet is offline
Senior Member
 
Join Date: Oct 2007
Posts: 696
Default

Thanks Ataros, very helpful.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:22 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.