1C Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official 1C Company forum > 1C Publishing > King's Bounty > King`s Bounty: Warriors of the North

King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

Reply
 
Thread Tools Display Modes
  #41  
Old 03-21-2017, 08:03 PM
raknefne raknefne is online now
Approved Member
 
Join Date: May 2011
Posts: 135
Default

I have removed the spell, Last Hero, partly because of crashes in the mod. Also a strange spell... In KB Legend it sounded overpowered, saying that it will always keep 1 in the army nomatter how much damage it received.

I've just started working on the 9th map in the mod (including starting map, redone Tungsinn). It's a map where u move from island to island with teleporters with random teleporting.

To Eucrysty: I have added an extra small map to Fefne, a sea portal that will appear 65% of the time (so far). It leads to a group of 3-4 small islands, lizardmen like.
Reply With Quote
  #42  
Old 03-22-2017, 04:44 PM
eucrysty eucrysty is offline
Approved Member
 
Join Date: Oct 2013
Posts: 63
Default

Great.Is there any way to edit files so that first quest with dunlor to be completed or reset it ?
Reply With Quote
  #43  
Old 03-23-2017, 07:21 AM
raknefne raknefne is online now
Approved Member
 
Join Date: May 2011
Posts: 135
Default

Not possible. Map changes need a restart of the game. Only spells, items, some arena changes will work immediately.

We haven't found any errors in the Dunlor code. So we wait and c with that quest.

Have you tried asking Builder Broth for building items? (he's next to Acrimaldo in the hero menu). OFC you can cheat with reloads, but we made this so in case game was too hard early you could build 3 items for 1-2-3 runes to gamble for getting an item.
Reply With Quote
  #44  
Old Yesterday, 10:10 AM
eucrysty eucrysty is offline
Approved Member
 
Join Date: Oct 2013
Posts: 63
Default

All looks good and balanced . only if you could add some more quests .just fighting neutrals vs no real enemy is not that attracting
Reply With Quote
  #45  
Old Yesterday, 11:51 AM
raknefne raknefne is online now
Approved Member
 
Join Date: May 2011
Posts: 135
Default

We intend to add quests through the Guild. BUT NOT many, it is a random generator inspired by the Heroes of Might and Magic 3 map generator system.

what level are you now?

We will wrap it up then, and look for more testers.
Reply With Quote
  #46  
Old Today, 10:06 AM
eucrysty eucrysty is offline
Approved Member
 
Join Date: Oct 2013
Posts: 63
Default

I m level 11 . My ideea is if you could make some DUNGEONS (before entering you must meet level requirements )where you have to fight some bosses .at level 10 ,20 ,30 ,40 etc like big spider or big octopus ... i don t know if it s complicated to create but i think would be a great idea .

Overall game is great , whole new game , and sound idea was the best.i even run from monsters just to hear them ) then after some chases i will attack them also some sounds in battle like i suggested in other thread would be awesome
Reply With Quote
  #47  
Old Today, 12:48 PM
raknefne raknefne is online now
Approved Member
 
Join Date: May 2011
Posts: 135
Default

I tried making some bosses, but just can't figure out how yet. '
Amount of sounds in the first version might be limited, depends on time...
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:01 PM.

Based on a design by: Miner Skinz.com

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.