1C Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official 1C Company forum > 1C Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #211  
Old 10-26-2007, 08:38 AM
Oleg Maddox Oleg Maddox is offline
Senior Member
 
Join Date: Oct 2007
Posts: 1,037
Default

Hi,
first of all I would like to say that amny questions you are asking too early. Simply if you'll can't find my answer for your question, that measn that I wont answer it now... but maybe later...when I will know that it is or it is better than I want myself.


Quote:
Originally Posted by Evgeny
Well, the next portion of your questions to Oleg. Please wait till he answers and then comment.

1)I was wondering if changing the view position using 6DOF will move the pilot's body as well? In real life pilots often tried to hide behind the airplanes engine when attacking bombers.
Yes a bit. In a limit of the belts. But with options of complexity probably.

Quote:
Originally Posted by Evgeny
2)Regarding 4.09:

Can u assure us that there is a check on the il2fb.exe so people that havn't original version cant join online sessions?
First off all, that to make new check for that we need simply to rewrite too many things, icluding even file structure. It is simply impossible to make such a great job when we are totally busy with BoB...
I can't promise now... but my guys in research what is possible by minimal human/month busy schedule...
Say "Thanks" guys who did it... and who do not understand what they did for online community...

Quote:
Originally Posted by Evgeny
3)1. Will radio navigation be included and what maps will you have in game?
Yes. Map is one. And probably several small special online maps.


Quote:
Originally Posted by Evgeny
2. Will icing on the wings be considered?
Probably. It is in our plan, but not in major priority.

Quote:
Originally Posted by Evgeny
3. WHAT will change on the engine (and fuel) management side?
I can say that there _will_ be changes.


Quote:
Originally Posted by Evgeny
4)In BoB will we be able to identify and located planes, trucks, tanks from the correct distances when looking out of the cockpit of our aircraft ?
I do think it will depending of the power of your home computer. The system of LODs it totally new.


Quote:
Originally Posted by Evgeny
5)Will there be a Damage Model more precise (I remember some sayings about that), and which will be sensible to the time, or the G for exemple ? I mean, when my wing is hitted I cannot take too much G, and if I do, the damage spread and I can break my wing more easily.
Will be. But I wont say all things now.

Quote:
Originally Posted by Evgeny
6)What about shaders in game, how that would be used, and what about HDR lighting, will some sort of that will be used?
I don't discuss technology terms. Many things already is, many will be.
Shaders we use very much in Il-2

Quote:
Originally Posted by Evgeny
7)Just a quick question regarding the size of the map. I believe that you have stated, that the map will cower to the north of London, but how much of France or Belgium will be modeled? Will German bombers be able to takeoff from inland bases or do they simply spawn in the air?
No Germany. The map is too detailed that to make it even greater than we will have.

Quote:
Originally Posted by Evgeny
1. In IL2 almost all on-line pilots forced to fly at low resolutions (1024x768 usually) for best view (ground HQ at 8000m ), in Bob:SOW this problem continue?.
Fist time I read such... Really I know other picture...


Quote:
Originally Posted by Evgeny
2. In IL2 with some configurations you're capable ear sounds of others planes, explosions at ten milles... (whitout last shit cheats). Host in SOW has option of configurate sound for all players? (as one swith "real sound")
Thisd means incorrect configurations of sound panning. And simple panning of some cheapest sound cards its own drivers... In Bob we are going by other eway and have own panning, instead of manufacture driver's panning.


Quote:
Originally Posted by Evgeny
9)I would like to ask if we can expect better Force Feedback support in SoW? It would be great to have better immersion of flying.
Really any real pilot would say you that what called FF on Joystick has nothing common with real situation.... Really they woukld say you that without that FF would be more correct comparing to real life...
I don't know what we will have with FF... But probably this item will be open in source code for third party development.



Quote:
Originally Posted by Evgeny
10)Awhile back there was some talk about a trainer aircraft for Bob.....my question is if this is true, would it also be possible to take the co-pilot seat in any of the games bomber's during on-line play......the co-pilot could do trim, or take over if the pilot is killed
True. What will be in online modes in terms of this question I will not tell till final. Its a big secret at the moment.

Quote:
Originally Posted by Evgeny
11)Any plans to include the Dewoitine D.520??? (It’s formidable little fighter with nose-mounted 20mm Hispano (+ 4 MGs) - comparable to bf109E for potency/performance (apart from direct fuel-injection)...
We - not. But third party will be able to do it in time themselves.

Quote:
Originally Posted by Evgeny
12)Can it be possible to have planes explode more realistically when ground pounded? Currently they turn black and simply lean to the left or right.
I do think that in Il-2 the most realistic explosions on the market of the sims.. In BoB will be better.


Quote:
Originally Posted by Evgeny
13)Will BOB have similar support for the 3 Views option currently used in Il-2 for multi-monitor support? This is the Use3Renders option.
Probably. Hwever it isn't in a list of first things to be developed.
  #212  
Old 10-26-2007, 08:44 AM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,718
Default

It's really great getting this info....thanks
  #213  
Old 10-26-2007, 08:54 AM
SlipBall's Avatar
SlipBall SlipBall is offline
Approved Member
 
Join Date: Oct 2007
Location: down Island, NY
Posts: 2,718
Default

p.s. can't wait for the trainer aircraft
  #214  
Old 10-26-2007, 11:43 AM
Megile Megile is offline
Member
 
Join Date: Oct 2007
Location: Lingerie section of the sears catalog
Posts: 33
Default

Great to see Oleg again.
  #215  
Old 10-26-2007, 12:07 PM
Ironman69 Ironman69 is offline
Member
 
Join Date: Oct 2007
Location: United States
Posts: 41
Default

Oleg, can you please explain further the situation about 4.09 ?? Can you tell us what exactly will be included in 4.09?? And finally, any rough date for availability ?
Thanks for you input.
  #216  
Old 10-26-2007, 03:24 PM
man man is offline
Approved Member
 
Join Date: Oct 2007
Location: albania
Posts: 5
Default

Great news, thank you Oleg!
  #217  
Old 10-26-2007, 03:42 PM
Avala Avala is offline
Approved Member
 
Join Date: Oct 2007
Posts: 110
Default

Quote:
No Germany. The map is too detailed that to make it even greater than we will have.
That is the best
Again I have this passion like I was 10 year for example and waiting on my birth day

Thank you Oleg and your boys (and girls )
I cant wait.......
  #218  
Old 10-26-2007, 04:04 PM
Haigotron Haigotron is offline
Junior Member
 
Join Date: Oct 2007
Posts: 13
Default

scrumptious, simply scrumptious, thanks a million Oleg, all these info are greatly building anticipation!
  #219  
Old 10-26-2007, 04:08 PM
Zorin Zorin is offline
Approved Member
 
Join Date: Oct 2007
Posts: 571
Default

Sounds like a Christmas 08 release to me, if even 08.
  #220  
Old 10-26-2007, 04:45 PM
Dowly Dowly is offline
Junior Member
 
Join Date: Oct 2007
Location: Finland
Posts: 23
Default

Thanks for the info, Oleg!
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:17 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.