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King's Bounty: Crossworlds The expansion to the award-winning King’s Bounty: Armored Princess.

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Old 08-02-2013, 11:43 AM
nik718 nik718 is offline
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Join Date: Aug 2013
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Default Super easy way to beat K'tahu and Baal with mage and a single stack of units

I just finished beating Impossible, no casualties game with Mage. I found out that the easiest way to beat last 2 bosses is with a single stack of units and some clever play with spells.

I have not found such strategy mentioned on the forum, so I'll just give it a few words.

// spoilers ahead.

I used a single stack of Paladins. All spell I used were, natually, level 3. The main thing is to use Stoneskin and bring physical resist up to 95%, because all K'tahu attacks are physical, including his field attack roar/spit. The key for the strategy is to get him to summon at least 6 stacks of Brontos. For the opening rounds you need to play that way to kill off all units except Brontos. Once you have 6-7 stacks of Brontos on the field, K'tahu will stop summoning. Do NOT go close to him nor near the Brontos. Use spells to reduce number of Brontos in the stack down to 10 or less. I used a cheap Flame Arrow. Use Magic Spring or Calm Rage to refill mana (Brontos attack Paladins with Stoneskin and do a minor damage, but they trigger Mana Spring). K'tahu will attack each round with his mass attack but will kill max 1-2 paladins (I had ~100 at the begining of the fight). Use Ressurection on Paladins as needed - remember you just need to survive, not to keep your Paladins at high number. Once you're comfortable, you can start attacking K'tahu with spell (I used Ghost Blade). When he is dead, ressurect all your Paladins and kill off Brontos. Voila.


I used a single stack of Red Dragons. Again, the key spell is Stoneskin. Make sure your RDs always have it. Mage SS lasts 5 rounds, so, you're easy on that. Now, the strategy is to make Ball kill all Bills army ASAP so you can clutter the field with ICE THORS. If there are Ice Thorns in front of Ball when he summons, he will not bring monsters, instead, it will just push Ice Thors back for one hex. Close 2-3 spaces right in front of him with Ice Thorns ASAP, and use the rest for him to fight Bills army. Your RD is waiting at that time and doing nothing. Once Bill's army is gone, your goal is to bring Gizmo (it will heal RD every turn) and to close all field excet one line with Ice Thorns. This way Baal will NEVER summon anything for the rest of the fight. Now, just bring your RD to a single hex near Baal and start attacking him. Each round cast spell as needed, you'll need Magic Spring (to refill mana), StoneSkin (in order for baal to never kill your RD) and attack spells. You can attack Baal directly (Ghost blade or something), or use Avenging angle on RD (I found out that to be much better). Anyways, Gizmo is healing your RD each turn and giving 2 attacks for RD per turn, baal is not able to summon because of the field filled with Ice Thorns and the rest of the fight is childs play.

Hope you like my strategies. Feel free to comment.

p.s. I used similar Ice-Thorns strategy against Gremlion in order to rpevent him to raise Gremlin towers.
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Old 08-03-2013, 04:09 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
Posts: 838

Good ideas for both bosses.
Question here is how much time you spend per battle ?
Every hero class have some good strategies , and for so many units as in this game you can make lots of different unit/item/skill/spell builds.

But in end, nice work and good to have it explained in details
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Old 08-05-2013, 03:40 PM
Razorflame Razorflame is offline
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Join Date: Apr 2009
Posts: 721

hmm easy? it's time consuming a lot

if you want i real easy

just go for paladins/rune mages/orc shamans

let the rune mages spam hallucinations and stuff on shamans/paladins

and just blast their army away+kthau and baal)

if u ever lose some troops just let the paladin resurrect them or just a hallucination to do it

by this way all can just attack and u can prevent him from spawning anything by placing totems

and you can even use some more level 3=4 units to your things
just make sure they surround the paladin
and just quick rape the bosses/units

it goes faster than your way of doing it
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Old 08-05-2013, 04:02 PM
Fatt_Shade Fatt_Shade is offline
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Join Date: Nov 2010
Location: Serbia
Posts: 838

Well if it about speed : i never beat Ktahu/Baal faster then with warrior/trigger+orc archer army goblin did 30K dmg, per hit, and with unstoppable i finished both bosses in less then 5 turns
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Old 02-17-2014, 07:08 PM
AtrixWolfe AtrixWolfe is offline
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Join Date: Aug 2010
Posts: 7

Interesting strategies. For K'tahu on my impossible mage with no loss battles I found that paladins moved too slow, and that the trex fear would make me lose. So what I did was I used....
repair droids Yep. Just one stack of repair droids. Stoneskin, Divine Armor, and phantom. It took about 30 turns I believe to kill him. Hellbreath worked nice too, to up dmg. And I used calm rage alot to get mana back.
For Baal, the paladins extra damage to demons and phantom res was essential. Droids couldn't handle it.
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Old 07-22-2014, 12:03 PM
BB Shockwave BB Shockwave is offline
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Join Date: Jan 2009
Posts: 631

Nice ideas! I killed Bhaal (no-loss, Warrior, Normal) using just one stack of Gorguls, casting Magic Armor on them and then phantoming the heck out of them. Due to their spear attack, they can attack Bhaal through his summoned troops, without fear or retaliation. When I had killed them off, I used only the phantoms to attack Bhaal directly.
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Old 02-10-2015, 08:26 PM
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Zechnophobe Zechnophobe is offline
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Posts: 991

Bone dragons + Eviln = Easy fight, and not super time consuming. You ignore the entire rest of his army, and just make sure you can get your ressurrect on.
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