1C Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official 1C Company forum > 1C Publishing > IL-2 Sturmovik: Cliffs of Dover > Skins and Repaints for BOB COD

Reply
 
Thread Tools Display Modes
  #91  
Old 12-24-2011, 06:06 AM
aelius aelius is offline
Approved Member
 
Join Date: Jul 2010
Location: Mill Valley, California
Posts: 64
Default


"Shorty" Keough (or Keogh) was an American who fought in the Battle of Britain. Only 4'10" tall, he was the shortest pilot to fly for the RAF and required several inflatable cushions under his parachute to see over the cowling of his Hurricane.

Regardless of the person's size, in other words, pilots still have to sit at a relatively uniform height in the cockpit, which, compared to photographs, seems to be too low in Cliffs of Dover.
Reply With Quote
  #92  
Old 12-24-2011, 08:22 AM
Auger73 Auger73 is offline
Junior Member
 
Join Date: Jan 2010
Posts: 17
Default

Quote:
Originally Posted by aelius View Post

"Shorty" Keough (or Keogh) was an American who fought in the Battle of Britain. Only 4'10" tall, he was the shortest pilot to fly for the RAF and required several inflatable cushions under his parachute to see over the cowling of his Hurricane.

Regardless of the person's size, in other words, pilots still have to sit at a relatively uniform height in the cockpit, which, compared to photographs, seems to be too low in Cliffs of Dover.
I agree. The pilot's eyes need to be at a certain level to be able to have good situational awareness.

Great work with the skins, btw!

Last edited by Auger73; 12-24-2011 at 08:24 AM. Reason: removed pic
Reply With Quote
  #93  
Old 12-24-2011, 08:40 PM
aelius aelius is offline
Approved Member
 
Join Date: Jul 2010
Location: Mill Valley, California
Posts: 64
Default

It may be too, if the figures really are reduced in scale, that the effect is deliberate, both to focus attention on the plane by minimizing their presence and because it is so difficult to render people realistically.

Last edited by aelius; 12-24-2011 at 08:50 PM.
Reply With Quote
  #94  
Old 12-24-2011, 08:49 PM
Gamekeeper Gamekeeper is offline
Senior Member
 
Join Date: Oct 2007
Posts: 190
Default

I recall soon after the game launched Luthier said that having pilots to scale meant that parts of the body could protrude through the aircraft at lower resolutions.
Reply With Quote
  #95  
Old 12-24-2011, 09:08 PM
kristorf's Avatar
kristorf kristorf is offline
Approved Member
 
Join Date: Oct 2007
Location: Milton Keynes, England
Posts: 876
Default

Quote:
Originally Posted by Gamekeeper View Post
I recall soon after the game launched Luthier said that having pilots to scale meant that parts of the body could protrude through the aircraft at lower resolutions.
As they do with the RAF Pilots and full gear??
__________________
Regards

Chris



http://www.aircombatgroup.co.uk/index.php





Gigabyte z77-d3h, Intel Core i5-3570K 3.40GHz (OC 4.2GHz), Corsair Vengeance Low Profile 24GB DDR3 PC3-12800C9 1600MHz Dual Channel Kit , Samsung 120GB SSD 840 SATA 6Gb/s Basic, Seagate Barracuda 7200RPM 1TB SATA 6Gb/s 64MB, Cooling Silencer Mk II 750W '80 Plus Silver' PSU,
GTX580 3gb OC
Reply With Quote
  #96  
Old 02-12-2012, 12:50 AM
aelius aelius is offline
Approved Member
 
Join Date: Jul 2010
Location: Mill Valley, California
Posts: 64
Default

In skinning our planes, we all work with color. I thought it would be useful if the subject was considered in more detail.

I've cataloged RLM colors in one Farbtontafel and, in the process, come to appreciate both how difficult it must have been for the authors of these color charts to have assembled them, and to realize too that, while each is presumed to be accurate, it is more difficult to say which is authoritative.

There also is an annotated bibliography of the books that were consulted.

The table can't be posted here and has been linked instead to my website. If you click back through the pages, you'll soon end up confronting a series of essays on Greek, Roman, Byzantine, and early British history.
Reply With Quote
  #97  
Old 04-28-2012, 09:49 AM
cheruskerarmin cheruskerarmin is offline
Approved Member
 
Join Date: Jan 2011
Posts: 8
Default

Nice you decided to go for the historical version of the snake stukas.

In my opinion the newsreel snake stuka pics are displaying two different stukas.
And none of them is showing the exactly same snake motive as T6+DP.
Compare the snake tongues and mouths, the pattern right behind the snake head, the little triangle marking etc.

There isn't a clear evidence for more snake stukas so far but it is assumed
there were...

ATB
Armin
Reply With Quote
  #98  
Old 04-28-2012, 10:27 AM
checkmysix's Avatar
checkmysix checkmysix is offline
Approved Member
 
Join Date: Jan 2009
Location: Woolage Village Nr DOVER,Kent
Posts: 422
Default

Hi aelius
This Stuka is Stunning Mate.
The incedible attention to detail and the overall Quiality is Amazing
and the screenies beautiful Too.
A BIG Thumbs up Buddy.
Regards
Keith
Reply With Quote
  #99  
Old 04-28-2012, 12:31 PM
JG26_EZ's Avatar
JG26_EZ JG26_EZ is offline
Approved Member
 
Join Date: Mar 2009
Posts: 599
Default

First let me start out by repeating everyone by saying, excellent work, and a beautiful job with all of your skins.
Thanks!



Quote:
Originally Posted by aelius View Post
I am at a loss to understand why they don't, especially if you've chosen the correct Paint Scheme.
With regards to the spinner problem you mentioned earlier with Bf110C-4 NAGr1. I have found, that with the Bf109's spinner, there's a location for the spinner when it's moving, and a location for the spinner when it's stationary.. I found out the hard way, finished my skin and took it for a fly, didn't notice until I landed and shut down my engine that my spinner had changed colour completely heh.

I have downloaded your skin and can see that you have painted only the moving spinner, but can't see the "stationary paint". Could it be that you've forgot to paint the stationary "location"?

I'll post this to give you an example of what i'm talking about.. (if you don't already know)

Last edited by JG26_EZ; 04-28-2012 at 12:40 PM.
Reply With Quote
  #100  
Old 04-28-2012, 02:08 PM
JG26_EZ's Avatar
JG26_EZ JG26_EZ is offline
Approved Member
 
Join Date: Mar 2009
Posts: 599
Default

Here lies the problem with the Bf110 Spinner...
There's no problem really.. It's just that there are two different locations for the spinner, moving and stationary (as suspected above).

I realize that I didn't pinpoint where exactly it is, but you get the idea.. And if you use a colored/numbered template that was given to me by "V101 Tom", you can find it rather easily. If I was ready to skin the bf110 I'd find it, but I'm having too much fun skinning the bf109 atm.

Stationary Spinner




Moving Spinner






Enjoy the rest of your skinning
__________________
CPU: Intel Core i7-3770 Quad-Core Socket 1155 @3.4GHz
GPU: ASUS NVIDIA GeForce GTX 670 2GB GDDR5
RAM: Corsair Vengeance Blue 16GB (4x4)
SSD: Intel 520 Series 240GB
HDD: WD Black 1000GB (1TB)
MoBo: ASUS P8Z77-V Socket 1155 Intel Z77 Chipset
OS: Windows 7 Home Premium 64bit

Last edited by JG26_EZ; 04-28-2012 at 02:13 PM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:48 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.