1C Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official 1C Company forum > 1C Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #51  
Old 07-09-2019, 01:40 AM
Pursuivant Pursuivant is offline
Approved Member
 
Join Date: May 2010
Posts: 1,439
Default

Quote:
Originally Posted by Sita View Post
it's interesting and complicated moment ... i tottaly agree that is not right and will be good to make true fuel system ...
Getting truly realistic coolant, fuel, hydraulic, or oil system damage modeling would be a huge hassle. You'd essentially have to figure out tank volume and geometry for every compartment within every tank, then create real-time liquid flow models based on factors like viscosity, pressure, temperature, flow rates, gravity, and acceleration/deceleration. Then, you'd have to model things like fuel, oil, and hydraulic lines, pumps, and joints, figure out what each bit of the system does and what goes wrong if it breaks, and create suitable damage results.

I'd settle for:

(a) A system where there is the possibility of just losing part of your fuel rather than all of it. Possibly "roll the dice again" if you take another hit to the same tank or if you do something radical which might cause you to lose more fuel, like a maneuver which seriously stresses the airframe.

(b) A quasi-random system where fuel leaks only start if you change your angle of flight by some large amount from the direction you were traveling in when you were hit. For example, if you've hit in level flight, the fuel tank might only begin to leak if you go into a steep climb or dive.

(c) A button you can push to (maybe) slow or stop the fuel leak, which represents things like pumping fuel to different tanks or shutting off fuel flow to a particular tank. Just like fire extinguishers for engines don't actually model fire suppressant extinguishing the fire, you can "hand wave" this sort of damage control.

(d) Modeling hydraulic systems for aircraft that had them and where hydraulic failure had a serious effect on flight performance (hydraulic-powered or hydraulic-boosted flight controls or control surfaces) rather than just less important systems like making the landing gears go up or down. Not so much modeling pumping hydraulic fluid through pipes, just a system to model the fact that you can lose it to damage, and its loss can cause problems.

(e) Likewise, some aircraft had notably flammable hydraulic fluid. In such cases, hydraulic reservoirs should be modeled as well.
Reply With Quote
  #52  
Old 07-09-2019, 04:06 PM
Fhechene Fhechene is offline
Approved Member
 
Join Date: Dec 2016
Posts: 42
Default

Female voices for 586th, 587th, and 588th Aviation Regiments
Reply With Quote
  #53  
Old 07-09-2019, 04:41 PM
Treetop64's Avatar
Treetop64 Treetop64 is offline
What the heck...?
 
Join Date: Oct 2010
Location: Redwood City, California
Posts: 511
Default

Quote:
Originally Posted by Sita View Post
it's interesting and complicated moment ... i tottaly agree that is not right and will be good to make true fuel system ... but it's very hard to do ... even on il2 level .... i mean ... just imagine ... most of planes have more than two fuel tanks ... not every tank on external model have collision - hit box .. plus in that case need make working tank selector plus gauges in pit must indicate right fuel level .. and at that moment multiply it on all flyable planes ..

i must say that i with pleasure will fly on that kind plane with working fuel system .. but its a huge work ..
How about modeling complete electrical and hydraulic systems for each flyable while you're at it!

I keed.

Figured that fixing the fuel tanks would probably be a whole lot more involved than what might normally be, since fuel burn on external tanks has already been addressed (thx for that, btw).

I'm guessing then that all aircraft in the sim currently have just one fuel tank modeled, either sealed or non-sealed? Like you said, fixing that would mean modelling multiple tanks and placing them at their correct datum for each aircraft, gauging each tank, modeling connections and pumps, cockpit valves. Re-writing the .exe to support all the changes, etc...

Yeah, that is a lot.
Reply With Quote
  #54  
Old 07-09-2019, 05:22 PM
Sita Sita is offline
Approved Member
 
Join Date: Oct 2007
Posts: 870
Default

in case of il2 i'm not sure that conections between tanks and pump can be done, and i'm not sure that it have sense in il2 case ...
make corect numbers of tanks and right placing for huge numbers of plane it's already very difficult task ..
__________________
work hard, fly fast

Reply With Quote
  #55  
Old 07-28-2019, 01:24 AM
Jack_Aubrey Jack_Aubrey is offline
Approved Member
 
Join Date: Jan 2008
Posts: 37
Default

We could have a revision of the device link allowing all get command in multiplayer?
At least the true information that will allow to have proper instrumentation and lights on DIY devices.
Reply With Quote
  #56  
Old 07-28-2019, 07:41 PM
Marabekm Marabekm is offline
Approved Member
 
Join Date: May 2013
Location: USA
Posts: 214
Default

Quote:
Originally Posted by Fhechene View Post
Female voices for 586th, 587th, and 588th Aviation Regiments
Have a look on mission4today and else where. There are a few good female voicepacks out there you can download and put them in the appropriate Speech folder. However, I don't think you can currently put it for specific squadrons.
Reply With Quote
  #57  
Old 07-29-2019, 10:52 PM
Fhechene Fhechene is offline
Approved Member
 
Join Date: Dec 2016
Posts: 42
Default

Quote:
Originally Posted by Marabekm View Post
Have a look on mission4today and else where. There are a few good female voicepacks out there you can download and put them in the appropriate Speech folder. However, I don't think you can currently put it for specific squadrons.
Yes, I've heard of those. What I've gathered is that you would need to add another nationality (say, NH, for Nachthexen) and provide that nationality with their own voice. It would be the same as the Polish-Soviet PLM's, PLZ's and PLS's. They are part of the Soviet Air Force but as they are assigned Polish nationality, they speak Polish (I wouldn't be mad if TD also changed the nationalities of the Foreign Squadrons from RAF and French Air Force)

Thanks, BTW!
Reply With Quote
  #58  
Old 08-09-2019, 09:08 AM
Marabekm Marabekm is offline
Approved Member
 
Join Date: May 2013
Location: USA
Posts: 214
Default

In my opinion, perhaps it would be best to work on the theaters of war that haven't received an updated game. For the Eastern Front and Western Front in Europe there are now all the Battle of _____ games now with much updated aircraft and gameplay. However, IL2 1946 remains the latest game version for us interested in the Mediterranean/North African and Pacific theaters! (With the small exception of the Macchi in Battle of Stalingrad?

So I'm not saying I would ignore the European side of things in IL2:1946, but maybe put a little more emphasis on the other theaters for the guys who have no other options.

That being said, my wishlist:
Italian and Royal Navy ships
Italian and British ground objects
Flyable Swordfish and Blenheim
Ba. 65
Vichy France Army option, and the Dewotine 520

Japanese cruisers
Flyable TBD-1 Devastator
D3A2 Val
A6M2-22 Zero
F1M2 Pete

Will I ever see all of these? Probably not. But... One can wish!!
Reply With Quote
  #59  
Old 08-11-2019, 06:49 AM
Volksfürsorge Volksfürsorge is offline
Approved Member
 
Join Date: Jul 2012
Posts: 34
Default

Quote:
Originally Posted by Marabekm View Post
In my opinion, perhaps it would be best to work on the theaters of war that haven't received an updated game. For the Eastern Front and Western Front in Europe there are now all the Battle of _____ games now with much updated aircraft and gameplay. However, IL2 1946 remains the latest game version for us interested in the Mediterranean/North African and Pacific theaters! (With the small exception of the Macchi in Battle of Stalingrad?

So I'm not saying I would ignore the European side of things in IL2:1946, but maybe put a little more emphasis on the other theaters for the guys who have no other options.

That being said, my wishlist:
Italian and Royal Navy ships
Italian and British ground objects
Flyable Swordfish and Blenheim
Ba. 65
Vichy France Army option, and the Dewotine 520

Japanese cruisers
Flyable TBD-1 Devastator
D3A2 Val
A6M2-22 Zero
F1M2 Pete

Will I ever see all of these? Probably not. But... One can wish!!
Future efforts should go in all directions! Il2 1946 is still the best.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:20 AM.

Based on a design by: Miner Skinz.com

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.