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Patches Patches for RNR

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  #161  
Old 03-15-2011, 05:12 PM
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USA Trucker USA Trucker is offline
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OK, let's not get too far off the topic. The fact is that the use of weigh stations would not be feasible for this type of game. It’s part simulation, and racing with its time table constraints of deliveries, and competition. Not to mention the ‘Story Line’ & ‘Side Missions’. All of these are timed events for the most part. Adding a weigh station as a requirement would put a monkey wrench in the design concept of the game, except for cosmetic purposes.

I do like the idea. It’s just not for this game. 18WoS is the perfect place for it, because there’s not much going on. So you can have “The Fatigue Factor & Weigh Stations” added to the mix. As for the “Truck Wash”, that would be a nice addition when your not doing a load, or mission just to break the monotony.
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  #162  
Old 03-15-2011, 08:09 PM
raven28690 raven28690 is offline
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Most of what I would like to see added to this game as far as new ideas goes was based on that one thing you mentioned of just breaking the monotony.
giving the player something else to do besides point A to point B as fast as possible.
it also adds to the replay value

yea delivery times would have to be increased if weigh stations were added however increased delivery times was also one of my items which i thought should be looked into.

lets face it, most of the devs who are creating these trucking race/sim games are not truck drivers nor have a clue when it comes to trucks so im just trying to chime in from a truck drivers point of view of what i think should be in or added to the game.
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  #163  
Old 03-15-2011, 08:37 PM
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USA Trucker USA Trucker is offline
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Just about everything on your list I agree with, and they would not interfere with the general play of the game. Just remember that 1C puts out mostly vehicle racing games. So I was not surprized to see this aspect with R ‘n’ R.

That being said, I would like to see a game with 18WoS & R ‘n’ R rolled up into one, and to use this game as the graphics. We can skip the story line, but include side missions that fit a truckers life that this game already has along with many of your, (and others) suggestions.
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Last edited by USA Trucker; 03-15-2011 at 08:43 PM.
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  #164  
Old 03-16-2011, 07:30 PM
gameking47 gameking47 is offline
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Quote:
Originally Posted by USA Trucker View Post
That being said, I would like to see a game with 18WoS & R ‘n’ R rolled up into one, and to use this game as the graphics.
I am making a game just like that using a game engine called Dark Basic Pro.

From today:
If you have anyone who want to be a designer or are a designer, bring them to me. A friends of mine told me that you need to have 5-8 peoples to make a good world (playing field). So, can you ask around

Last edited by gameking47; 03-22-2011 at 01:04 AM.
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  #165  
Old 01-01-2012, 04:08 AM
Trucker2 Trucker2 is offline
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Question A lot louder turning light relay?

Would appreciate to have clear audible relay noises to indicate when turning lights/emergency lights are on. Currently these clicking noises are almost inaudible and seem to bee randomly fading in and out. Reducing audio quality and adjusting volumes from the settings menu did not help much.

I edited TurnlightRelay1.wav and TurnlightRelay2.wav (normalizing to 0.0 dB) and applied -20.0 dB amplification effect to almost all other sounds. It still did not do the trick as fade-in fade-out still remained and this effect bothers me a lot. This "problem" might be caused by some unneeded 3d audio effect changing the original .wav files in the game.

The game is great fun to play though
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  #166  
Old 01-01-2012, 09:59 PM
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Hello & welcome to the forum.

Try the mod in the “Mods for purchase thread” This may help. I haven’t tried it myself, but it’s just a suggestion. There will be no further updates, or patches for this game. The only help you’ll get is from some of the mods for this game, by our creative truck gamers.
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  #167  
Old 01-02-2012, 04:07 PM
Trucker2 Trucker2 is offline
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Thanks for your reply. I have not been able to use any patches yet. This could be a Steam related problem but replacing any .pkqt file from the patch (Setup_RnRModEng1.1) wav folder causes the game not to run properly when executed.

Steam is set to update RnR automatically so I have not even dared to try applying rnr_en_update_setup3.0.1.0. This patch fixes some crash issues and it probably doesn't change audio levels.
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  #168  
Old 01-02-2012, 04:19 PM
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USA Trucker USA Trucker is offline
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There will be no further updates/patches for RNR. The patch you currently have listed (3.1) is included in the Steam version, and you don't have to download or install it.

From what I've heard the mods don't seem to disturb RNR Steam versions. If it does, just uninstall the game, and re-install it.
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  #169  
Old 01-04-2012, 04:18 PM
هيما هيما is offline
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Lightbulb Please help

Hello My friends


I've put my friends and I have this letter before and there is no answer please solve the problem

Subject in the beginning, and I am very pleased and I am with you in a great location with friends and I would be very grateful indeed that I was accepted a friend you



I have a problem and I hope it is resolved Li

I play RigNRoll and since it began in the play and I noticed game road closures and is not there any cars, returned the truck Affiliated Li and rare to see any of the shipments Fa stay in the game myself without anything, and this was signed by some of the causes of boredom Wahl there is something that makes the game more enjoyable, such as traffic lights open and close car and vehicles of all sizes and shapes so that the game close to the truth or reality

Thank you,

Greetings to you all
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  #170  
Old 01-05-2012, 03:34 PM
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USA Trucker USA Trucker is offline
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Hello & welcome to the forum.

This is an English speaking forum. Use English only please.

I'm having problems understanding your question, or problem about the game. Is this an actual problem, or something you would like to see in the game for improvements. This way I can place your concerns in the proper category.
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