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XIII Century: Death or Glory Real-time strategy game covering major battles of the 13th Century. Lead the English, the French, the Mongols, the Germans or Kievan Rus' (Russians) to victory!

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Old 08-08-2009, 10:23 PM
mitra mitra is offline
Senior Member
Join Date: Mar 2008
Location: Milano
Posts: 676
Default Better tactic against strong archers

Anyone played the game as see that russian and arab elite archers are much stronger of western crossbowmen, so in good hands they can be a terrible weapon.

My first reaction was to play like a TW, place in first position second rank troops and wait the end of arrows rain. But i see this is a very wrong choice for two motivation:

1 - the morale collapses very more rapid in XIII that in TW, so I lost units without gain time

2 - the units which collapse create morale damage to the other one.

A tactic I tried is to advance with the elite armoured infantry in no-dense order with my archers or crossbowmen in second rank. The foot-knights receive minor losses because of their armour, and have a stronger moral, at the same time the western missile units inflict stronger losses in near range. A secondary lateral assault with irregular cavalry can help to create "caos" in the enemy shooters before the contact.

If the you want create a pike ring with shooters back, remember that when a single shooter from a unit go in close combat, all the fighters of same unit stop to shot. So close the men in a dense ring can be dangerous if the enemy go in contact, because your shooters risk to stop to shot, these of enemy at contrary have the space of free move.
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