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Death to Spies: Moment of Truth Sequel to the popular stealth-action Death to Spies

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  #21  
Old 10-27-2009, 02:58 PM
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Originally Posted by AHO View Post
Why did Haggard Games implemented the axe
I think it's just a joke, or something like easter egg.
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  #22  
Old 03-10-2010, 06:12 PM
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I found this on web. Looks like DtS' "Paycheck" level.
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  #23  
Old 03-10-2010, 09:31 PM
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And this looks like MoT's level "Renegades".
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  #24  
Old 06-07-2010, 11:01 AM
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Default MoTmod Jagdpanther (WIP)

I've lost my head:


The butcher:

Last edited by forlik; 06-07-2010 at 11:04 AM.
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  #25  
Old 06-07-2010, 12:10 PM
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What were you trying to do in the first screenshot, forlik?
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  #26  
Old 06-07-2010, 05:30 PM
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What were you trying to do in the first screenshot, forlik?
Nothing special, I've just forgot to rename the face texture
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  #27  
Old 06-14-2010, 04:44 PM
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Default MoTmod Jagdpanther (WIP)

D. Meltzer is going home. It was too much Schnaps:
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  #28  
Old 06-15-2010, 02:42 AM
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D. Meltzer is going home. It was too much Schnaps:
Wait a minute, I don't think there was a sign on the mesh fence before... Does that mean you can add new non-usable objects, or was it more help from HG?

Strogov's very sloppy when it comes to hiding Meltzer's body in the back of the Kubel jeep. Perhaps in DtS3 we'd be able to hide corpses in the back seat of people's cars...
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  #29  
Old 06-15-2010, 07:49 AM
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Quote:
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Wait a minute, I don't think there was a sign on the mesh fence before... Does that mean you can add new non-usable objects, or was it more help from HG?
No, it wasn't help from HG, and I still can't add new objects to the game. It's just a texture with alpha-channel:


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Perhaps in DtS3 we'd be able to hide corpses in the back seat of people's cars...
Maybe.
But it will be possible to hide bodies in the closets. And it's also really good
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  #30  
Old 06-27-2010, 01:43 PM
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Default Fun with White Head

Waiter, there's SEAMEN in my soup!!!
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