1C Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official 1C Company forum > 1C Publishing > Star Wolves

Star Wolves 3D space RPG with deep strategy and tactical elements

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 03-13-2018, 09:34 PM
Kami-sama Kami-sama is offline
Approved Member
 
Join Date: Oct 2015
Posts: 14
Default Jump to mission script

So after coming back to Star Wolves 3 and playing all the story paths I've decided to create a script that allows me to jump right before the final battle from any story path. The script already changes motherships, adds a lot of each equipment and faction colored fighter in the game and changes pilots (modded with all perks), but now comes the hard part that I can't figure out. How do I set it to start the storyline right before the final mission (when you're allowed to take anything from the faction's warehouse for free)?
Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 04:03 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.