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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory.

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Old 10-19-2007, 12:36 PM
Evgeny Evgeny is offline
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Join Date: Sep 2007
Location: Moscow
Posts: 674
Default Best/Worst Feature?

Which feature of the game you liked and which one you didn't like?
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Old 10-20-2007, 11:36 AM
Yuki Yuki is offline
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Join Date: Oct 2007
Posts: 6

personally, i liked the map options such as the field of vision of the enemies being displayed and the mini map in display. on the other side i would like to have a bit more control in the map in the menu such as zooming and moving the map for more information.

also the "E" button regarding opening and closing doors and strangling could use some improvement, and although there was a huge choice of weapons, i always seemed to pick the same ones (the silenced nagant revolver was standard with me )

i also liked the tips occasionally being displayed, also that they didn`t give a clear idea of how to do things so it didn`t spoil the fun of figuring it out yourself.

and i liked the stances option, crawling, crouching and walking/running, but would like to see the camera being free from the body moving.

overall, just a few minor things if i really have to name something (but you asked ) i loved this game and in my opinion there was nothing that harmed the gaming fun, maybe just the difficulty slightly but this forum helped that out a lot
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Old 10-20-2007, 11:40 AM
mbv mbv is offline
Join Date: Oct 2007
Location: Wales, UK
Posts: 44

LIKE - Pretty much the whole concept of being a SMERSH operative behind enemy lines in WWII. I cannot fault the gameplay really as all areas of the game design have been so well thought out.

DISLIKE - If I had one dislike it is that you are always a lone operative. It would be good to have a partner to control on some missions (perhaps a female SMERSH oeprative? ) and perhaps the capability to switch between player characters eg. like in Strike Force or Hidden and Dangerous. A few more sniper missions would be most welcome also!
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Old 10-24-2007, 01:38 PM
hank3150 hank3150 is offline
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Join Date: Oct 2007
Posts: 10

there are a alot of weapons in the game, but like Yuki said, you probably only use a few of them on the missions. I also think that the game looks alot like the hitman series. but overal i think it's a great game
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Old 10-24-2007, 01:55 PM
xXx xXx is offline
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Join Date: Oct 2007
Posts: 3

I don't like the option to see enemies vision range... it's not realistic and there's no need to hide when you are out of range.
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Old 10-25-2007, 09:20 AM
Basher Basher is offline
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Join Date: Oct 2007
Posts: 4


AI seems pretty intend on throwing granates at you when discovered
Ability to stealth it or massslaughter it
The many ways of completing the missions = freedom


Closing doors is a little buggy
Screenshots get overwritten when starting the game

Would like to see:
Camera movement (turn the camera and look at yourself)

Overall a very nice game
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Old 11-19-2007, 07:59 AM
Tobus Tobus is offline
Junior Member
Join Date: Oct 2007
Posts: 14

General openness of gaming world

Not all doors can be opened or closed, which seems iffy.
Game could use a single click stun and/or knife in all relative stances between you and guards.
Camera and movement seem better tuned in Splinter Cell than in Death to Spies: camera should not be linked to the direction your character is facing.
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Old 11-22-2007, 07:46 PM
BlackMamba BlackMamba is offline
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Join Date: Nov 2007
Posts: 2

Like: the challenge

Dislike: That you cant use windows and all doors, germans cant speak german (only few words), they move like zombies, that they have to good hearing, that you cant gives orders to soldiers when you have an officer uniform, this bug that they can move into a wall, closing doors.

But very good game overall, if you can just fix some issues, maybe a little with controll and so. Finally an russian game about WW2 from soviets perspective..
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Old 12-07-2007, 11:07 AM
redscare redscare is offline
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Join Date: Dec 2007
Posts: 11

-Higher than average difficulty. It's great to find a game that actually posses a challenge.
-Ultra-fast quick-loading. Makes 100% painless trying to get out of difficult situations. Without this, the game would become unbearable!!
-Different stances, enemy uniforms, weapons.
-Suspicion system. It's great to see that carrying a soviet weapon not only gives you away, but actually modifies the sight range of enemies at which they start to realize you're not one of them.
-Great level design and programming (I was like WTF when I saw the brigdle level, it's incredible that such a big level runs as smooth as the small ones in my outdated system with outdated graphic card).

-Clunky gameplay sometimes: Having to be EXACTLY behind an enemy to choke him, having to be way too near the doors to open/close them. It's a pity that some of the most difficult points come from this issues instead of coming from enemy AI/level design.
-You don't get to use a lot of weapons, specially the soviet ones.

But whatever you do in the expansion/sequel: keep loading times as they are now!!
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Old 12-08-2007, 02:37 PM
CRUNCH CRUNCH is offline
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Join Date: Dec 2007
Posts: 1

the only thing that needs change is, when you get new uniform you should not have too still sneek around so much.looked at,yes, but not 8secs of looking and bam someone from acroos the road knows your a fake lol.other then that,dont change a thing and wreck it.just add and improve.the graphics were also very good.good luck with expansion.
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