1C Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official 1C Company forum > 1C Publishing > Real Warfare 2: Northern Crusades

Real Warfare 2: Northern Crusades A new chapter in the Real Warfare realistic real-time strategy games series.

Reply
 
Thread Tools Display Modes
  #1  
Old 11-19-2011, 02:45 AM
Whitehead221 Whitehead221 is offline
Junior Member
 
Join Date: Oct 2011
Posts: 16
Default Mods?

Are any of you planning on making a cool mod for this game? I would like to see a mod that contained some gunpowder troops.
Reply With Quote
  #2  
Old 11-19-2011, 12:10 PM
Desaix Desaix is offline
Junior Member
 
Join Date: Feb 2010
Posts: 10
Default

Quote:
Originally Posted by Whitehead221 View Post
Are any of you planning on making a cool mod for this game? I would like to see a mod that contained some gunpowder troops.
Just installed.
Yes I'd definitely love to see a musket mod of this engine maybe with a wider campaign map of some napoleonic campaigns.
I'll start to dig into editor to see how scripts are handled.
I like the campaign map and sense of continuos living.
Would be really great to see a MP campaign in the future, I guess that is the natural evolution of this engine.

Last edited by Desaix; 11-19-2011 at 01:14 PM.
Reply With Quote
  #3  
Old 11-19-2011, 04:21 PM
Whitehead221 Whitehead221 is offline
Junior Member
 
Join Date: Oct 2011
Posts: 16
Default

A Napoleonic mod would be beyond amazing . An American Revolution mod would also be nice. If I was capable of modding I would sure take on the task, however I have no idea where to even start a mod.
Reply With Quote
  #4  
Old 11-19-2011, 05:18 PM
Hyperborean Hyperborean is offline
Junior Member
 
Join Date: Nov 2011
Posts: 2
Default

Quote:
Originally Posted by Whitehead221 View Post
A Napoleonic mod would be beyond amazing . An American Revolution mod would also be nice. If I was capable of modding I would sure take on the task, however I have no idea where to even start a mod.
I think we will have to wait for good mods for a long time. just the scope of the game tells me it takes a lot of modding no matter what of the modding tools.
And tbh there is a lot of more interesting things in that same area and timeframe to mod IMHO!
Reply With Quote
  #5  
Old 11-19-2011, 09:22 PM
Whitehead221 Whitehead221 is offline
Junior Member
 
Join Date: Oct 2011
Posts: 16
Default

I too feel that gunpowder creates a much more strategic atmosphere in a game such as this. Melee turns into a mass blob whereas gunpowder allows you to be more tactical in your gameplay.
Reply With Quote
  #6  
Old 11-19-2011, 10:17 PM
Desaix Desaix is offline
Junior Member
 
Join Date: Feb 2010
Posts: 10
Default

Quote:
Originally Posted by Whitehead221 View Post
I too feel that gunpowder creates a much more strategic atmosphere in a game such as this. Melee turns into a mass blob whereas gunpowder allows you to be more tactical in your gameplay.
You got the essence WHitehead. Musket warfare has always been my favourite exact for that plus: more time to maneuver, engage, disangage, withraw.
In melee warfare stats are more important, in musket warfare movement is.
I bought this game just to support Unicorn because I think they have a good engine which deserves to see other titles in the series.
Reply With Quote
  #7  
Old 11-19-2011, 11:30 PM
Whitehead221 Whitehead221 is offline
Junior Member
 
Join Date: Oct 2011
Posts: 16
Default

LOL Desaix I did too. I bought it to support them hoping for more titles in different time periods. Keep it up RW2 developers your work has a lot of potential.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:29 PM.

Based on a design by: Miner Skinz.com

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.