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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 01-16-2010, 10:37 PM
76.IAP-Blackbird 76.IAP-Blackbird is offline
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Will you add more detail to the engines? When you looks from the front, the engines are flat and had only a texture, there are some birds with 3D engine detail, not much but this small update is very welcomed.
  #22  
Old 01-16-2010, 10:50 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by Zorin View Post

Have you considered adding a mirror? Perhaps bound to a skin, like you did with the gunsights in 4.09?

http://i205.photobucket.com/albums/b...s129mirror.jpg
Yes, either depending on skin or happening randomly. Or even both (forcing by skin).

Quote:
Originally Posted by Zorin View Post
Another question. Will the instruments on the engine nacelles be visible from the cockpit?

http://s205.photobucket.com/albums/b...nstruments.jpg
Sure.

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Originally Posted by MikkOwl View Post

1. Regarding the 3d models and cockpit views: What models are used exactly from the cockpit view?

A seperate for the internals only, and everything not inside is the regular exterior model just seen up close? I have been wondering if there is any way to increase the detail, especially on the textures, of the plane seen from inside the cockpit. The engines in twin engined planes tend to look especially rough, like the Bf 110.

An effort to somehow prioritize exterior details for the areas which are seen from inside the cockpit would raise the graphics more than many other possible updates.
Its generally possible to have i.e. different models for engine nacelles for intern and extern model. At one point these has to 'fade' into each other, since the corresponding animations like ailerons, elevators must be visible from intern. The only problem I do see, is the damage, it might be not easy to do this equally on two different models.
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Last edited by EJGr.Ost_Caspar; 01-16-2010 at 10:52 PM.
  #23  
Old 01-16-2010, 10:58 PM
ben_wh ben_wh is offline
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Thank you for the update and great job.

Looking forward to the weekly updates of the 4.10 and beyond.

Cheers,
  #24  
Old 01-16-2010, 11:03 PM
76.IAP-Blackbird 76.IAP-Blackbird is offline
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Hi Casper

From the programing point I do not see a prob to have similar or same damage to a engine nacel. visualy maybe but it`s doabel

Greetings from the 76.IAP
  #25  
Old 01-16-2010, 11:08 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by KG26_Alpha View Post

What about the B3, is that not going to be flyable then ?
The B-3 is a different topic. Especially designed to carry the BK 7.5 it has its place in history. We thought about renaming the B-3/Wa into B-3, as its generally the plane we have in game, but this maybe would destroy existing missions/campaigns. However, the BK7.5 version will be flyable too with an own cockpit.
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  #26  
Old 01-17-2010, 12:36 AM
Insuber Insuber is offline
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Hi Team Daidalos,

Thank you for the excellent work, respect !

What about Italy_Online map, I think it's the worst map ever, totally wrong from A to Z. Better to suppress it, it's a slap in the face of reality, all the cities are mixed up, distances and relative positions are all messed up.

Bye,
Insuber
  #27  
Old 01-17-2010, 01:16 AM
IceFire IceFire is offline
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Quote:
Originally Posted by Insuber View Post
Hi Team Daidalos,

Thank you for the excellent work, respect !

What about Italy_Online map, I think it's the worst map ever, totally wrong from A to Z. Better to suppress it, it's a slap in the face of reality, all the cities are mixed up, distances and relative positions are all messed up.

Bye,
Insuber
It should be called Italy Dogfight... then some more people would be happy. The Ardennes map is nearly as messed up... barely has any relation to real world geography but it was really handy to have some sort of "west" front map to work with outside of Normandy. Taking something out would cause compatibility problems... not to mention there are at least one or two excellent campaigns that make use of this map and it's visuals.
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  #28  
Old 01-17-2010, 01:31 AM
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Tempest123 Tempest123 is offline
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Great work! Looking forward to 4.10
  #29  
Old 01-17-2010, 05:49 AM
csThor csThor is offline
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@ Insuber

When that map was made Maddox Games had issued a ban on any realistic MTO maps (same is true for the desert map that came with 4.09). It never wanted to be realistic so it isn't.
  #30  
Old 01-17-2010, 07:43 AM
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Feathered_IV Feathered_IV is offline
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Couldn't be more excited about that Hs129. Absolutely can't wait.
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