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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer 1C: Maddox Games.

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  #301  
Old 05-03-2012, 03:18 PM
III/JG53_Don III/JG53_Don is offline
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I was thinking the same. Maybe this isnt possible due to legal issues (Dx9 Support mentioned on the box or sth. similar?) for CoD but they should consider dropping Dx9 for the sequel to ease future advances in the graphic engine.
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  #302  
Old 05-03-2012, 03:28 PM
Gourmand Gourmand is offline
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Graphic card who works with clod are all dx11 ready

dx9 is useless for this game
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  #303  
Old 05-03-2012, 03:29 PM
Volksieg Volksieg is offline
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That's the thing.... people just have to move with the times and realise that sticking with XP means missing out on future titles. If they need XP for something (In my case drivers for various musical knick-knacks etc) then they need to set up a dual boot system just like I did. There just isn't any need or even excuse for Direct X 9 anymore.
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  #304  
Old 05-03-2012, 04:00 PM
Luftwaffepilot Luftwaffepilot is offline
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Why not do a representative poll on this forum about who needs DX 9
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  #305  
Old 05-03-2012, 04:26 PM
Walrus1 Walrus1 is offline
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Quote:
Originally Posted by Luftwaffepilot View Post
Why not do a representative poll on this forum about who needs DX 9
Unfortunately, I bet the answer in the Russian forum would be significantly different than the one here.
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  #306  
Old 05-03-2012, 04:28 PM
Volksieg Volksieg is offline
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Quote:
Originally Posted by Walrus1 View Post
Unfortunately, I bet the answer in the Russian forum would be significantly different than the one here.
Good point.
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  #307  
Old 05-03-2012, 05:07 PM
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Robert Robert is offline
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I'd agree with that except what kind of PCs are the Russian simmers flying on? Are they all flying on minimum spec machines? MY PC is a duo core 2 (approx 5 years), but I upgraded to Win 7. It's not like older hardware isn't compatable with Win 7. Unless you're flying a pentium Win 7 shouldn't be an issue.
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  #308  
Old 05-03-2012, 05:20 PM
csThor csThor is offline
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Quote:
Originally Posted by Luftwaffepilot View Post
Why not do a representative poll on this forum about who needs DX 9
Because this forum is not representative for the customer base 1C and Ubisoft have to take into consideration?
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  #309  
Old 05-04-2012, 07:11 AM
SQB SQB is offline
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Quote:
Originally Posted by Volksieg View Post
"I know that sounds utter madness but I can hardly fly any of the single player missions without my PC grinding to a halt yet I spend a lot of time on ATAG and ACG server having an absolute whale of a time!"
How odd, you have almost exactly my computer, apart from my 6870, yet I find the game quite unplayable. I am fine with whatever fps you throw at me, even if in this game it is invariably quite low, but whenever I approach enemy planes (or, god forbid, they approach me on my six!) the game will freeze for seconds on end!

Might I inquire as to your graphical settings? In case there is a secret in there I have missed!

~Sam
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  #310  
Old 05-04-2012, 07:47 AM
Volksieg Volksieg is offline
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Sorry for the OT post, mods

My settings are as follows:

IN GAME

Resolution: 1280x720 (The native res is 1600x900)
Full Screen: Pseudo
Model Detail: High
Building Detail: High
Land Detail: Medium
Forest: Low
Visual Effects: Medium
Texture Quality: High
Anti Aliasing: Off
Anti Epilepsy: Off
SSAO: Off
Vsync: Off
Damage Decals: High
Building Amount: Medium
Land Shading: Low/Medium

(Low in ACG server, Medium in ATAG. - This is due to ACG having far more clouds than ATAG so I play a bit of a balancing act with the settings to maintain FPS)

Grass: On
Shadows: Off
Roads: On

CATALYST CONTROL CENTER

Running: 12.4

Anti Aliasing: Use Application Settings and Morphological Filtering both ticked (For some reason this gives me an extra 10 fps)

Anisotropic Filtering: Use Application Settings

Tesselation: AMD Optimized

Catalyst AI: Performance
(Enable Surface Format Optimization ticked.)

Mipmap Detail Level: High Performance

Wait for Vertical Refresh: Off, unless application specifies

Anti-Aliasing Mode: Multi-sample AA

Open GL Settings: Triple Buffering unticked.


On Repka servers I get fps around 58-62
On ACG I get around 36 to 22 (Depends where the clouds are. lol)
On ATAG I get an average of 56

Single Player missions? Practically unplayable the minute the "bad guys" turn up. I will add that that is only with the stock missions, mind. Missions made by the fanbase seem to run like clockwork regardless of clouds, amount of planes in the air etc... this has led me to believe that the Development team are the victims of a powerful and ancient curse.

Hope these are helpful and work for you too! Happy hunting!

PS: If anyone reads this and has any further tweaks for me that will improve performance without lowering the eye-candy, please share!

Last edited by Volksieg; 05-04-2012 at 09:13 AM.
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