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Mods Armored Princess mods

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Old 09-26-2010, 10:40 AM
AncientSion AncientSion is offline
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Join Date: Sep 2010
Posts: 9
Default Alter the amount & distributon of runes after level up

I would like to mod the amount and distribution of runes when you level. the hero.txt has the starting values for a new hero and you can change the leadership-on-level, but i cant seem to find a way to alter the amount and / or distribution of runes. Can someone point me to the correct file ?

In addition, does anyknow how leadership gain works ?

// ïðîêà÷êà
level_up {
leadership=20 //60,90

what does it mean ? random value from 60 - 90 and add a guaranteed 20 ?
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Old 05-29-2011, 06:52 PM
dcpuser dcpuser is offline
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Join Date: Feb 2011
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Has anyone ever discover this?
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Old 05-29-2011, 07:18 PM
ShadowTek ShadowTek is offline
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Join Date: Jan 2011
Posts: 77

I believe when you see a // everything after the // is null and void, // is a way to comment out or add text..

So leadership=20 //60,90 is really just leadership=20

I play crossworlds, and in the three classes, it shows the number of each ruins you gain.. but you can try changing to this:

level_up {
leadership=10 // change to number you want or make somthing like 10,20 would give 10 to 20 at levelup
rune_might=1,5 // this is 1 to 5, change to what you want
after each class
Unless Book does that (Not sure what book does)
Just my idea anyway, let me know if it works..

Last edited by ShadowTek; 05-29-2011 at 07:23 PM.
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Old 09-03-2011, 12:42 AM
BigBoogerBot BigBoogerBot is offline
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Join Date: Sep 2011
Posts: 1

Look in logic_hero.lua

Scroll to about half way. You're looking for


Those are the runes you get per level. Just increase the numbers
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Old 01-11-2016, 04:19 PM
abdoi abdoi is offline
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Join Date: Sep 2009
Posts: 13

BigBoogerBot, Thanks, I've spent much time searching about this!
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