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GEM Editor All information about MoW map editor

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  #1  
Old 04-12-2011, 07:49 PM
Captain_P_McAllister Captain_P_McAllister is offline
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Join Date: Apr 2011
Posts: 6
Default Reinforcments set up but wont come.

i have set up the option to call in in a unit of reinforcments. i know that i have set every thing up correctly since i wrote down a step by step copy from lots of videos. i click on the picture when i press the start button and i wait the delay, once its finnished no reinforcements turn up. plzplzplz help.
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  #2  
Old 04-14-2011, 12:30 AM
KnightFandragon KnightFandragon is offline
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Join Date: Dec 2009
Location: KRL HQ, Ontario Canada
Posts: 740
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Lol awhile ago I was able to make the Reinforcements come in but I couldnt get the point cost work right. I wanted to make it so I gained the points over time but I couldnt get that to work.
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  #3  
Old 10-12-2011, 08:25 PM
mimin mimin is offline
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Join Date: Jan 2011
Posts: 26
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It is not so hard, a little tut
1. press F9, reinforcements and create it
2. make waypoint 0 - entry point and 1 in front of it
3. on step 1 set waypoint 1 (you iwll be able to sent vehicle there where you iwll point at)
4. Scripts (funny part)

Condition
Event - <name of event> i will use rein_m16
!in F9 reinforcements set event rein_m16
Actions
Waypoint
Who - actor
Tag - M16 (spawn M16, select it, press CTRL+T, type inside M16 press enter and then hidden), clone -> yes
Waypoint - 0
Event rein_m16 reset in 20 sec

(if won't work, set autoreset)

Getting resource
Event - getpoints
Actions
Other->reinforcements->score add - <number>
event -> getpoints toggle <time until gets another point(s)
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