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King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses.

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  #41  
Old 09-18-2008, 11:21 AM
BurningCold BurningCold is offline
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Join Date: May 2008
Posts: 104
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The leadership thing is completely understandable. It would be way to easy for say a mage to get a huge leadership as would it be for a knight to get an enormous one early on. I think random goodies is just fine.
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  #42  
Old 09-18-2008, 01:30 PM
pkt-zer0 pkt-zer0 is offline
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Join Date: Aug 2008
Posts: 37
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If the bonus types are fixed, it'll be harder to unbalance the game, which is a plus in my book. And since gold isn't a hard limit on the number of troops you can have, leadership is clearly preferable. If you had to pay upkeep for your troops, then that choice might've been a more interesting one.
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  #43  
Old 09-24-2008, 03:02 PM
Fargol Fargol is offline
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Join Date: Sep 2008
Posts: 24
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Quote:
Originally Posted by spamm View Post
Game in Russia have already let out in April



Try this mod:
mod_eng_demo_camera.zip

The maximum distance of the camera is increased with 18 to 36

install:
Put a file "mod_eng_demo_camera.kfs" in a folder "gamedir"\data\mods
for demo: Launch New Game
Well, that link gives me an "Error 404" page (and in Russian!).
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