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XIII Century: Death or Glory Real-time strategy game covering major battles of the 13th Century. Lead the English, the French, the Mongols, the Germans or Kievan Rus' (Russians) to victory!

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  #1  
Old 03-09-2009, 04:25 PM
mitra mitra is offline
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Default Battle in ETW and XIII: differences

I purchased ETW like many of you; sure some changes are very interesting, like the naval battle, and some aspects are better managed respect MTW2 (the range of musket), but for other things the battle isn't changed.

A first thing i find now boring is the passivity of the units: a unit can receive for hours a fire in the back without make any movement. After testing the self-control in XIII century it is very frustating to command all the minimal action in the middle of a battle.
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Old 03-11-2009, 01:17 AM
Lethe Lethe is offline
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Agree. The AI should handle the minor things on the battlefield, say if idle without user's command, it'll at least try to turn to guard mode and defend itself.
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Old 03-11-2009, 05:03 PM
mitra mitra is offline
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Originally Posted by mitra View Post
I purchased ETW like many of you; sure some changes are very interesting, like the naval battle, and some aspects are better managed respect MTW2 (the range of musket), but for other things the battle isn't changed.

A first thing i find now boring is the passivity of the units: a unit can receive for hours a fire in the back without make any movement. After testing the self-control in XIII century it is very frustating to command all the minimal action in the middle of a battle.
I saw this is a true bug of ETW; if you move back a unit, also if the "green shadow" have the correct direction (face to enemy) the unit will be place in the position always with the face in the march direction (with the back exposed to enemy).

I think the 1C did a good choice to wait for the XIII addon after the ETW release; it will be many more discontented TW player that will pass to XIII. But anyway when the addon will be released
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Old 03-11-2009, 09:03 PM
mitra mitra is offline
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Other problem of ETW: mortars and rockets are cheaters weapons (unrealistic range and precision)
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Old 03-11-2009, 09:12 PM
mitra mitra is offline
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The cavalry flank or rear attacks are virtually without effects.
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  #6  
Old 05-08-2009, 12:19 PM
MARIAN MARIAN is offline
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So I play ETW, 250 games, 195 wins, have 9 stars etc.
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Other problem of ETW: mortars and rockets are cheaters weapons (unrealistic range and precision)
Well play vs. camper, who play with mort & rockets (it was before last patch) i hase a win many time

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The cavalry flank or rear attacks are virtually without effects.
Its wrong m8
I did it many time, if u want can sant u my replays
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Old 05-08-2009, 05:15 PM
mitra mitra is offline
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Well play vs. camper, who play with mort & rockets (it was before last patch) i hase a win many time
Yes, normally it is to win, but it is a very irritating lost of time play against campers
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Old 05-08-2009, 07:04 PM
MARIAN MARIAN is offline
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90% players are campers in ETW and XIII Century, but we - rashers knew that we must 2 do with campers
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Old 05-08-2009, 09:31 PM
mitra mitra is offline
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90% players are campers in ETW and XIII Century, but we - rashers knew that we must 2 do with campers
I prefer the term "natural born attacker"
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