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Old 09-25-2017, 01:44 AM
Cypher5 Cypher5 is offline
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Default Bombs disappearing on Multiplayer

While playing locally on custom-made missions, the bombs from the host computer works just fine, but the ones from the guest are disappearing when the drop button is pressed.
Tested with multiple aircraft, mainly Stukas.

I'm sorry if this issue was posted before. Since I only play it with my dad, we would surely like that being looked at, it ruins our holidays! :/

For further details, this is what is going on:
I use to create quick custom missions on FMB for us to play with dive bombers (stock game, no MODs), on locally hosted servers from the game's own interface (no Hypperlobby).
However his bombs weren't exploding, and on the replays we saw they weren't even being launched - they just disappeared when the release button was pressed.

I really love the work you guys have put on this everlasting awesome game, and appreciate your patience with this thread.

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Old 09-28-2017, 04:44 PM
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Storebror Storebror is offline
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Join Date: Jun 2010
Location: Denmark
Posts: 48

The latest patched version is 4.13.4, just saying, but it won't help much either.
This is a glitch which is buried deep inside the game's code.
The online replication code doesn't replicate trigger presses quick enough.
Sometimes the "weapon bit mask" replication comes first, and if a bomb is set to zero in that mask, but it's trigger keypress has not been replicated yet, the bomb will just be removed on all remote clients.

It will fall, impact, inflict damage etc., but the other players just won't see what the player sees who dropped the bomb.

We've been deeply investigating this issue and finally solved it with Ultrapack 3 Patch Pack 210, but I don't know of any other modpack having solved this and no base game version ever changed anything concerning this issue.

Before someone starts yelling "but I saw a drop falling off my wingman's belly" - Yes, this issue doesn't always happen, it's a race condition between net replication of weapon triggers and net replication of occupied weapon stores.
One (triggers) happens only every 4 (or so) ticks and might be skipped if connections are laggy, the others is guaranteed to happen with each and every tick.
An issue "by design".

Best regards - Mike
'Armor' is a fantasy invented by your C.O. to make you feel better.

Last edited by Storebror; 09-30-2017 at 06:48 AM.
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Old 09-30-2017, 12:24 AM
Cypher5 Cypher5 is offline
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Join Date: Apr 2014
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Thanks for the quick and detailed reply, Storebror!
I really appreciate it.
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Old 12-30-2017, 06:24 PM
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wheelsup_cavu wheelsup_cavu is offline
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Join Date: Jan 2009
Location: Riverside County, California
Posts: 277

Really good info Mike.
It confirms some things I have noticed while flying online too. Something else I have noticed is that even though I see the bombs falling from my own plane when flying online right up to impact and them exploding when I watch the ntrk of that same flight later the bombs are not shown in the ntrk of the flight, just the explosions that occur from them impacting the ground. Similar replication "bug" causing this issue too?

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