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  #11  
Old 04-06-2019, 05:13 PM
baball baball is offline
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Quote:
Originally Posted by Tolwyn View Post

Also, new change on not being able to fire gun when parts of the aircraft are in the way... uh... this is a human decision, ?
If you are talking about the He-177, the guns cutting when your sight is crossing the tail is normal. The He-177's turrets had disconnectors to prevent shooting accidents.
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  #12  
Old 04-06-2019, 06:48 PM
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TitusFlavius TitusFlavius is offline
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Originally Posted by stugumby View Post
Screenshots folder disappeared...
Moin,

can't confirm. By me screenshotfolder is present and screenshots will be saved in this folder.
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  #13  
Old 04-07-2019, 04:34 AM
Avimimus Avimimus is offline
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Now forgive me if I'm wrong - but I was under the distinct impression that the ABKP-100 would stay attached upon releasing the bombs (much like the KMGU)?

The dispersion also seems a bit high (given the lack of rotation or gas based dispersion for the bomblets).

Nice to see the love for the U-2 though!
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  #14  
Old 04-07-2019, 02:00 PM
Marabekm Marabekm is offline
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Not sure if its the new patch or just a user error .

If I try and launch a game on hyperlobby, it just starts the game up like normal, and doesn't go into the multiplayer mode automatically. So now the only way others can join my coops is through IP.

Also a friend asked me to pass this along that he couldn't update the steam version of game. Apparently the Steam auto updater is overwriting all of the 4.14 files.
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  #15  
Old 04-08-2019, 12:43 AM
stugumby stugumby is offline
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Default MBR Observations/Ju88 Gunpod observations

1. Plane date will make a difference in cockpit instruments. before 1942 you will not have beacon direction finder gage. After jan 1942 you will have it.
2. MBR appears to be coded as a level bomber, AI will ignore moving target if equipped with rockets and bombs and not linked to attack.
3. AI will land on stationary test runway 5 in a glide with engine off.
4. Compass is out of alignment with binnacle compass
5. Fuel mix has to be changed at 900-1000m.
6. If a wing float is shot off you still get its wake on landing.

Ju88 with gunpods:
1. neither pod will kill a stationary aircraft. They will kill trucks etc.
2. pods are not jettisonable
3. Pods arent very heavy, since they go on bomb hardpoints why isnt there a bomb bay load out available such as sc 50/sc 70 carried in bomb bay. makes sense to squirt and bomb at same time.
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Last edited by stugumby; 04-08-2019 at 04:08 PM.
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  #16  
Old 04-08-2019, 12:49 AM
shelby shelby is offline
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For the ai mbr2 use this http://forum.aviaskins.com/showpost....8&postcount=14. Put it to the mods folder
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  #17  
Old 04-08-2019, 01:49 AM
stugumby stugumby is offline
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Default Donkkkk

Maybe its just me but taking a seaplane off from a rough beach while consuming Jim Beam Red Stag can lead to this...
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  #18  
Old 04-08-2019, 09:50 AM
gaunt1 gaunt1 is offline
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Well, not strictly a bug, but on the He-177, the lower gunner positions are a bit hard to use because the glass is too "dirty" or too much glare.
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  #19  
Old 04-08-2019, 09:51 AM
Sita Sita is offline
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front or rear?
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work hard, fly fast

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  #20  
Old 04-08-2019, 09:58 AM
baball baball is offline
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Quote:
Originally Posted by stugumby View Post
Maybe its just me but taking a seaplane off from a rough beach while consuming Jim Beam Red Stag can lead to this...
Yeah, the MBR-2 has a very strong tendency to pitch down because of the engine being mounted over the wings. It was even worse during beta to the point I could do front flips.
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