1C Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official 1C Company forum > 1C Publishing > King's Bounty > King's Bounty: Armored Princess > Tactics discussions and solutions

Tactics discussions and solutions All you need to win the battle.

Reply
 
Thread Tools Display Modes
  #1  
Old 08-24-2010, 09:02 AM
lilmoon lilmoon is offline
Junior Member
 
Join Date: Jan 2009
Posts: 17
Default how to do mass resurrection - steps

hi,

I have seen plenty of threads talking about it, but none that was specific including all of them. I was thinking that would be nice to see the best ressing-combo.

if I have minor losses I phantom paladins, whilst if I need major recovery I usually use this one:

1) leave one enemy archer unit
2) phantom inqui and use 3x holy rage, plus the resurrection thanks to paladin second wind
3) use mana accelerator to create new mana

even if paladin can resurrect more than inqui, I find this strategy working better than simply phantoming paladins because I almost never run out of mana, it is just a little long.... I am a warrior

bye
Reply With Quote
  #2  
Old 08-24-2010, 10:15 AM
Petwin Petwin is offline
Member
 
Join Date: Oct 2008
Location: The Netherlands
Posts: 91
Default

You can resurrect level 5 units (except Black Dragons) with the healing ability of the demonologist. For every heal (one charge per stack of demonolists, so split or phantom) you need an enemy stack to leech the hp from, so plan accordingly.

You can also increase the number of level 5 units:
- sacrifice parts of one stack to increase another stack
- heal (spell) the first stack to max hp and resurrect 1 unit with the demonologists
- repeat step 2 until first stack is fully recovered and start with step 1.

Costs a lot of mana though..
Reply With Quote
  #3  
Old 08-24-2010, 09:12 PM
Esteral Esteral is offline
Approved Member
 
Join Date: Dec 2008
Posts: 23
Default

Tip: How to increase your stacks without paying for them.

Use Trolls in caves and at night. They heal themselfs.

Use lvl 1 sacrife on Troll.
- the spell calm rage helps you transform rage into mana.
- The pet ability "Mana Accelatore" puts mana on the playing field.
I used the 10 mana - 11 rage for like 30 lvls. (playing mage)
Playing warrior you can upgrade earlier because of more rage.

- Use fear / Blind to keep troops frozen (slow also works well).
Reply With Quote
  #4  
Old 08-25-2010, 03:46 AM
kcwong kcwong is offline
Member
 
Join Date: May 2010
Location: Hong Kong
Posts: 94
Default

Quote:
Originally Posted by Esteral View Post
Tip: How to increase your stacks without paying for them.

Use Trolls in caves and at night. They heal themselfs.

Use lvl 1 sacrife on Troll.
Any criteria for the spell sacrifice? I have level 1 sacrifice, which does 680 damage. When I try to cast the game said there's no target I can cast it on.

My army is:
2/2 Black dragons
2/3 Red dragons
1/3 EGD
4/4 Cyclops
5/5 Trolls

The dragons are slightly damaged when I try to cast.

Is that because 680 damage does not translate to enough restored HP for a new unit of any kind? So if I swap out one of the stacks for a stack of inquisitors (much lower max HP) I will be able to grow it?
Reply With Quote
  #5  
Old 08-25-2010, 08:42 AM
Zechnophobe's Avatar
Zechnophobe Zechnophobe is offline
Approved Member
 
Join Date: Nov 2009
Posts: 991
Default

Quote:
Originally Posted by kcwong View Post
Is that because 680 damage does not translate to enough restored HP for a new unit of any kind? So if I swap out one of the stacks for a stack of inquisitors (much lower max HP) I will be able to grow it?
Yup. You cannot use sacrifice to heal less than a full creature. So you'll have to do a whole lot of damage with sacrifice to be able to get a red dragon. I also do not think it works on cyclopses, and it definitely doesn't work on black dragons.
Reply With Quote
  #6  
Old 08-25-2010, 10:01 AM
Petwin Petwin is offline
Member
 
Join Date: Oct 2008
Location: The Netherlands
Posts: 91
Default

Quote:
Use lvl 1 sacrife on Troll.
- the spell calm rage helps you transform rage into mana.
- The pet ability "Mana Accelatore" puts mana on the playing field.
I used the 10 mana - 11 rage for like 30 lvls. (playing mage)
Playing warrior you can upgrade earlier because of more rage.

- Use fear / Blind to keep troops frozen (slow also works well).
If your Intelligence is too high you will kill a Troll with lvl 1 sacrifice. You need the spell Peacefullness to increase the hp of the Trolls.
Reply With Quote
  #7  
Old 08-25-2010, 05:55 PM
kcwong kcwong is offline
Member
 
Join Date: May 2010
Location: Hong Kong
Posts: 94
Default

Quote:
Originally Posted by Zechnophobe View Post
Yup. You cannot use sacrifice to heal less than a full creature. So you'll have to do a whole lot of damage with sacrifice to be able to get a red dragon. I also do not think it works on cyclopses, and it definitely doesn't work on black dragons.
Yes, I verified that you cannot use it on cyclopses. However you can get more cyclopses with it.
Reply With Quote
  #8  
Old 11-17-2010, 05:28 PM
weidox weidox is offline
Junior Member
 
Join Date: May 2010
Posts: 3
Default

I'd say that such thread should be split in two: one is how to effectively resurrect, another is how to effectively generate mana for any resurrection.
I don't think that i have a really preferrred way how to resurrect (though i start to use resurrect spell exuclusively when i get it available), but to generate mana i use an effective combo which i started to use in KB:TL. Needs: any stack of bears and magic spring spell, also teleport spell is extremely useful to position bears next to last weakened enemy at right time. Just keep casting magic spring on bears and skiping turns. The great strength in this strategy is that there's no fear that last melee enemy will be killed by retaliation strike (if you keep your other units out of reach), and it generates mana very fast. If there's only ranged units in enemy army, this strategy requires a bit of tricks how to push a slow ranged unit (speed 1 or 2) to one of "corners" in battlefield and then teleport bear so ranged enemy doesn't have enough movement to move and attack with ranged attack in same turn and thus doesn't move at all and keeps attacking bear in melee.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 03:20 AM.

Based on a design by: Miner Skinz.com

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.