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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer 1C: Maddox Games.

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  #21  
Old 09-24-2012, 03:14 AM
5./JG27.Farber 5./JG27.Farber is offline
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Yes your right, applying boost on take off used to kill the engine, so did using boost at the top of a climb. I believe the boost should actually be a gate like on the spit and we should have to control it ourselves but 1c:MG is looking after us.

If you mean AI wingman - I wouldn't know where to start but Ill try and get some wingman basics with my real wingman though
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  #22  
Old 09-24-2012, 08:28 AM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by IvanK View Post
Whats the string arrangement on the throttle for ?

Hey Ivan, those strings have them there a long time. Were meant to keep my son from knocking it to the floor. And the cable jacket acts as a friction, because I use the mini stick to look around with.
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  #23  
Old 09-24-2012, 03:44 PM
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U505 U505 is offline
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Very nice vids farber.You could perhaps videos now to show how to fight and how to escape a firing spit on your six for example ( of course if that don't disturb you).
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  #24  
Old 09-25-2012, 05:37 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by 5./JG27.Farber View Post
OK Skoshi Tiger,



Just for you:




It was looking a little jerky in movie maker but it seems to have compiled well and seems smooth.

Hope it helps.
Thank you very much!

Now I wont be scared of jumping into a blue fighter to even up teams!

Cheers!
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  #25  
Old 09-28-2012, 11:22 PM
5./JG27.Farber 5./JG27.Farber is offline
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Getting to the tactics but first:

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  #26  
Old 09-30-2012, 11:19 PM
JG27_brook JG27_brook is offline
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How do you get your gun sight to stay centred like that? do you have head shake turned off? my gun sight is all over the place with 6 dot tracking and i wish i could just turn off 6 dot tracking . i use track IR
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  #27  
Old 09-30-2012, 11:57 PM
5./JG27.Farber 5./JG27.Farber is offline
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Duck and move to the left and centre TrackIR5 with F12
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  #28  
Old 01-15-2014, 06:06 AM
Kastel Kastel is offline
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How do we perform a leveled (no altitude drop) standard turn in a Bf109?
With the help of the rudder, to hold the slipball in the middle (and maybe accelerate engine)?
Or with the help of pulling the stick(elevator) and acceleration of engine, which is teached from majority of pilot instructors?
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