1C Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official 1C Company forum > 1C Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Closed Thread
 
Thread Tools Display Modes
  #1011  
Old 06-14-2008, 10:36 PM
Feuerfalke Feuerfalke is offline
Senior Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,345
Default

Quote:
Originally Posted by proton45 View Post
I'm not sure what type of ammo is being shot at you but a cannon shell could still have lethal velocity (and damage potential) at 450meters (=1500 feet)...
I wonder why he stated distance in feet? You mean yards, perhaps?

Effective Range of a Cal.50HMG is stated with 1800-2000m. That is up to 6000ft and 2200 yards. AFAIK the range of an MG131 is roughly the same.
  #1012  
Old 06-14-2008, 11:08 PM
C6_Krasno C6_Krasno is offline
Member
 
Join Date: Oct 2007
Posts: 77
Default

What does "effective" means ? The bullet reaches the target, the dispersion remains under a given value, the bullet can go through a given width of steel ?
  #1013  
Old 06-15-2008, 01:43 AM
Feuerfalke Feuerfalke is offline
Senior Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,345
Default

Quote:
Originally Posted by C6_Krasno View Post
What does "effective" means ? The bullet reaches the target, the dispersion remains under a given value, the bullet can go through a given width of steel ?
IIRC the Cal.50 bullet in WW2 could penetrate up to 16mm of hardened armor plate at 600m. A while ago I also read a report from Janes about firing special AP-rounds being able to penetrate up to 1 inch of steel-plates at 2000m. It should be noted, though, that these numbers dramatically decrease, if the armor is angled.

The effective range is the distance where it can still be fired aimed and has a high chance of killing a person. Gunnery Sergeant Carlos Hathcock, who used a modified M2 HMG in Vietnam for sniping, engaged his enemies at 1500 to 2000m. His record was an aimed shot over 2280m.
  #1014  
Old 06-15-2008, 04:53 PM
Deliverator Deliverator is offline
Approved Member
 
Join Date: Apr 2008
Posts: 4
Default

Quote:
Originally Posted by Feuerfalke View Post
That is very easy to do in IL2: Switch to the gunner-station and disable the automatic control. If you have also disabled the automatic-switch, the gunners will remain silent until you activate them.

I know it's only a workaround and barely useable for larger bombers, but it is a very handy thing for flying a Ju87 or BF110.
You are right, it goes well. Thanks
  #1015  
Old 06-15-2008, 05:21 PM
41Sqn_Stormcrow
Guest
 
Posts: n/a
Default

I was just wondering since I know that bac in ww2 it was common practice to go as close as practicable. Well, if the cal .50 can penetrate a steel plate from 2000 m ...

could you post a link where I could read this kind of information. It interests me very much. Yet I still would like to know if velocity and altitude drop due to drag and gravity is simulated or not - just by curiosity ...
  #1016  
Old 06-15-2008, 05:57 PM
JG27CaptStubing JG27CaptStubing is offline
Senior Member
 
Join Date: Dec 2007
Posts: 330
Default

This guy did a pretty good job putting together some assumptions all based upon data he has collected. As I started to go through his descriptions it seemed to be very logical and well thought out.

He references quite a few documents and books to back up his thoughts...


http://www.quarry.nildram.co.uk/WW2guneffect.htm
  #1017  
Old 06-15-2008, 06:09 PM
Feuerfalke Feuerfalke is offline
Senior Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,345
Default

Quote:
Originally Posted by Deliverator View Post
You are right, it goes well. Thanks
It's just a workaround, but I use it a lot, to sneak in and out. Online I also set my bomb-delay to the maximum value. It gives you a little advantage for your escape if you are on a server that reports when targets are hit.

@ 41Sqn_Stormcrow

As I posted, this shot over 2km was with a special AP-Ammo that was AFAIK not available in WW2.

For in formation about the ranges and deflections of Cal.50s I can recommend the book about Carlos Hathcock (German: "Todesfalle"). There are some really stunning reports and a lot of information about tactics and weapons used by snipers in Vietnam and beyond.
Due to his success with the Cal.50, it was further developed as a sniping-ammo and therefore a lot of testing was conducted by the USMC. The tests mentioned are directly from that test. It's been quoted a lot of times. At least I found it after 10 seconds via google.

I'd also like to say that it is not a general rule to get as close to the enemy as possible. It depends a lot on what you are fighting and with what weapons you are engaging. What is true for a 109 against a P51 is not necessarily true for a FW190 with gunpods against a formation of B17s. Remember, effects from cannon-shell explosions are not reduced by range.

Here's some nice data on ammo used, accuracy over distances and penetration values:
http://www.inetres.com/gp/military/i...g/50_ammo.html

Also check out these charts from WW2-testing:

  #1018  
Old 06-15-2008, 06:11 PM
Feuerfalke Feuerfalke is offline
Senior Member
 
Join Date: Jan 2008
Location: Germany
Posts: 1,345
Default

Quote:
Originally Posted by JG27CaptStubing View Post
This guy did a pretty good job putting together some assumptions all based upon data he has collected. As I started to go through his descriptions it seemed to be very logical and well thought out.

He references quite a few documents and books to back up his thoughts...


http://www.quarry.nildram.co.uk/WW2guneffect.htm
I thought about posting a link to that, too, but it caused some heated discussion at the Zoo a while ago. I must confess I think it's quite logic, too.
  #1019  
Old 06-15-2008, 06:43 PM
41Sqn_Stormcrow
Guest
 
Posts: n/a
Default

Thanx a lot!
  #1020  
Old 06-15-2008, 06:54 PM
robtek's Avatar
robtek robtek is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,816
Default

@stormcrow

if you watch the tracer in il2 you see that the ballistic is simulated.
__________________
Win 7/64 Ult.; Phenom II X6 1100T; ASUS Crosshair IV; 16 GB DDR3/1600 Corsair; ASUS EAH6950/2GB; Logitech G940 & the usual suspects
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 10:38 AM.

Based on a design by: Miner Skinz.com

Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2020, Jelsoft Enterprises Ltd.
Copyright © 2007 1C Company. All rights reserved.