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Old 04-24-2017, 10:05 PM
sniperton sniperton is offline
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Join Date: Mar 2011
Posts: 253

Originally Posted by majorfailure View Post
Solution: Make it a difficulty switch to have evasive AI.
Good idea, if it can be done that way. Seems there's an agreement in

1. a skill-based delay in the re-acquisitioning of targets (which weakens the AI);
2. better AI shooting at non-evading targets (which strengthens the AI);
3. an evasive AI which makes it more difficult to overrun AI squads (optional).

Last edited by sniperton; 04-25-2017 at 02:30 PM.
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