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IL-2 Sturmovik The famous combat flight simulator.

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  #21  
Old 04-12-2016, 02:23 AM
71stMastiff 71stMastiff is offline
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tried to register but get spinning wheel of death once I clicked the registrar button.

ok got registered and keep getting kicked off.

somethings wrong with the server; I get in, pick plane, spawn and lose connection to host server!

I show 5 green lights or bars.

Last edited by 71stMastiff; 04-12-2016 at 02:33 AM.
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  #22  
Old 04-12-2016, 08:00 PM
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dimlee dimlee is offline
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Do not forget to send your password to Server after you are in.
<pass<(your password)
Otherwise a player is kicked out after about 1 min or so.

Just tried to strafe airbase at Cape Khersones (Sevastopol). It was easy job earlier, but now it is protected by at least 7 AAA. Tough cookie!

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A: Against the P-47? Shoot him down!
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  #23  
Old 04-19-2016, 04:10 PM
I-153 I-153 is offline
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On the game server il2.com.ru:21001 (4.13.1m) launched the second map - Tobruk.

Searchlights have been for the first time applied.
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  #24  
Old 04-20-2016, 10:21 AM
Marabekm Marabekm is offline
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Outstanding!!! I am quite interested in the North Africa campaigns.

Well had my hopes up.......
This map feels like it was just half way thrown together, and not in a good way. Not all the aircrafts are there, and some that are are just wrong. Where is the Luftwaffe? BF-109Es, Ju-87Bs, Ju-88As(not based in Africa, but in Sicily and made frequent raids to Tobruk.) Why use the P-40B? Not even the correct plane for a plane we have. Are you trying to substitute a plane for the Tomahawk Mk IIb. Guess what, we already have this plane so no substitute is needed. The Regia Aeronautica is represented ok, still missing Ju-87Bs though. NOTE: I say Ju-87B but in reality the actual Ju-87s where of the R type. But the R type was very similar to B, just more fuel.

And its nice you put in beacons at the airports, but for what purpose? None of the planes available have PDI instruments in the cockpit.

Now to be fair, the aircraft matchup looks good, and I am just rambling on about historical stuff, the mission doesn't have to be historical to be fun, so I will probably still give it a go.

Last edited by Marabekm; 04-20-2016 at 06:24 PM.
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  #25  
Old 04-21-2016, 12:19 PM
I-153 I-153 is offline
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Quote:
Originally Posted by marabekm View Post
and its nice you put in beacons at the airports, but for what purpose? None of the planes available have pdi instruments in the cockpit.
sm.79.
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  #26  
Old 04-21-2016, 09:05 PM
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dimlee dimlee is offline
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Beacons - we can "listen" some Radio Roma broadcasts, I guess.

I ditto Ju-87 request.
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Q: Mr. Rall, what was the best tactic against the P-47?
A: Against the P-47? Shoot him down!
(Gunther Rall's lecture. June 2003, Finland)
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  #27  
Old 05-27-2016, 04:13 PM
I-153 I-153 is offline
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Game server il2.com.ru:21001 is updated to version 4.13.2m.
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  #28  
Old 07-15-2016, 06:23 PM
I-153 I-153 is offline
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On the game server in addition to the main rating introduced Elo rating. This rating is used in chess, it allows you to calculate the relative strength of the players.

The initial rating of each player - 1000. For every downed enemy aircraft rating increases, for each airplane lost in air combat - is reduced. Rating is calculated only for dogfights between players of different armies (destroyed of friendly aircrafts and ground targets are not taken into account in the rating).

Elo rating will be interesting to fans of dogfights, because it allows you to determine the real effect of virtual pilots.
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  #29  
Old 07-16-2016, 04:00 PM
I-153 I-153 is offline
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On all pilots pages was be added lists of dogfights in which they took part (sample).

Each dogfight displays date and time, map name, nicknames of pilots and their aircrafts, as well as Elo rating.
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  #30  
Old 07-22-2016, 06:52 PM
I-153 I-153 is offline
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Published information about the newly introduced server Elo rating, as well as the method of its calculation.

It should also be noted that none of the existing game servers "IL-2 Sturmovik" does not have the same objective rating system. As a rule, used a cumulative rating, which encourages players to fly on the server, but does not allow to evaluate the real skill of virtual pilots.

I am confident that a transparent rating system interested virtual fighter pilots who want a fair and objective assessment of their skills.
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