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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory.

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  #371  
Old 01-15-2010, 02:18 PM
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Quote:
Originally Posted by Liz Shaw View Post
They're based on mechanics in Lightning, I was wondering if there will be mechanics based on those in King's Riddle.
No sense.

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Anyway, moving on, I want to have two issues sorted out for my next release of the addon
I've never done it, sorry.
Try to find similar actions in the scripts.
Maybe AHO knows?
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  #372  
Old 01-18-2010, 01:10 AM
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How do you edit or make new SMF files? Whenever you take a German winter soldier's uniform, his head changes to that of the regular soldier.
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  #373  
Old 01-18-2010, 08:55 AM
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How do you edit or make new SMF files?
I can edit only shadvs-part of smf file using shadvs2txt and txt2shadvs tools.

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Whenever you take a German winter soldier's uniform, his head changes to that of the regular soldier.
What do you mean? It's a bug? Can you provide some screens?
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  #374  
Old 01-18-2010, 10:30 AM
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Here's what I mean! Note that there's a different face when you remove the winter soldier's uniform.
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File Type: jpg shad_18_01_2010_22-24-19_001.JPG (43.0 KB, 4 views)
File Type: jpg shad_18_01_2010_22-24-37_002.JPG (87.6 KB, 4 views)
File Type: jpg shad_18_01_2010_22-24-48_003.JPG (33.8 KB, 4 views)
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  #375  
Old 01-18-2010, 11:09 AM
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Here's what I mean! Note that there's a different face when you remove the winter soldier's uniform.
Thanks. Are you sure that is a MoTmod bug? Can you try to reproduce it in DtS?
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  #376  
Old 01-18-2010, 11:25 AM
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It's the same with DtS!
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  #377  
Old 01-18-2010, 12:57 PM
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It's the same with DtS!
Yes, it's a DtS bug. It can't be fixed because winter soldier's head texture (sol_head02.dds) can't be used with the nude model (german_nude.smf):
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  #378  
Old 01-18-2010, 10:59 PM
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Quote:
Originally Posted by forlik View Post
Maybe AHO knows?
I'm sorry, but I never worked on the MoT engine except the essential files
for localization...
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  #379  
Old 01-19-2010, 07:57 AM
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I'm sorry, but I never worked on the MoT engine except the essential files for localization...
Liz Shaw's question isn't related to MoT engine. Perhaps you did something like this in DtS?

UPD: I mean question with Ivan Melnik's gun.

Last edited by forlik; 01-19-2010 at 08:30 AM.
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  #380  
Old 01-21-2010, 04:13 AM
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A couple of updates:
  • Ivan Melnik's gun is now a silenced Nagant rather than a silenced Luger.
  • Colonel Hudson no longer uses American voice files.

I'm currently modifying the "female_ger" voice template a little bit. There are some unused files in that set.

EDIT: Uh, forlik, I just noticed this little graphical problem...
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Last edited by Liz Shaw; 01-22-2010 at 02:00 AM.
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