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#261
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#262
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The mod is very good. The main character looks better. But there is only one thing I don't like. That is the yellow status of the enemy soldiers isn't introduced in this mod. I found MOT much easier to complete than DTS. The yellow status of the enemy actually helped realism (in my opinion). But still, keep up the good work!
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#263
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I'm still waiting for hykao to give me the shadvs2txt and txt2shadvs programs. There are a couple more problems:
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#264
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Is he speak in DtS? I'm not changed LUAs from MoT (only cinematics were disabled), but I'll try to check... |
#265
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About hints in "Lightning", try to add these parts of code to activate messaging:
1. Add a new action handler to Level.OnLoaded(): Code:
Level.AddActionHandler(Level.AH_CHANGE_CLOTH); Code:
function Level.OnChangeCloth() Level.InstallDpc("Level.OnHelpForm()", 3.0); end ![]() But please don't forget that it works on easy diff. level only. |
#266
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#267
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UPDATE:
I finally managed to edit the strings.shadvs file without causing the game to crash, courtesy of "Csáboka". |
#269
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Damn! I was expecting Jagdpanther to be included in this...
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#270
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Of course no
![]() "Jagdpanther" will not have a minor prefix like X.0X. It will be MoTmod 1.1 or even MoTmod 2.0 (depends on updates quantity). |
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