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Old 03-29-2013, 10:33 AM
daidalos.team daidalos.team is offline
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Arrow [REL] 4.12 - Readme

Dear IL-2 fans,

as usual, we present the Readme file for the next patch in advance, so you may get familiar with the upcoming fixes / features. The patch will also include a much more detailed features guide.

Please understand, that we can not name a definite release date by now. We are closing in for the final run anyway.

Also note, that there might be small differences to the Readme file at the final release, but main features will for sure stay the same.

Thank you!

Team Daidalos


Il-2 Sturmovik: 1946



The current version 4.12 is not compatible with the previous versions of the flight simulator when playing over the network (Online). Both the server and client must have the appropriate versions in order to connect.

Attention: Version 4.12 is only for a merged 1946 version of the simulator of the proper version (FB+AEP+PF).

Add-On Installation Instructions (Please read carefully)

The Il-2 1946 add-on v.4.12 installs only over v.4.11.1 and v.4.11 versions.

In order to install this add-on, run the exe file and follow the on-screen instructions.

Please note that this add-on is impossible to install over stand alone Pacific Fighters.

Content of 4.12

New aircraft

- Beaufort I (AI only)
- Beaufort I late (AI only)
- Beaufort II (AI only)

- Do 217 M1 (AI only)

- Ki-45 KAI OTSU
- Ki-45 KAI KO

- Mohawk IV (AI only)

- Wellington III (AI only)

New cockpits

- B5N2 Kate

- Hawk-75 (finnish)

- Ki-45 (for all available versions)

- SB 2M-100A

AI changes

- New taxi waypoints for AI (they can now taxi to the runway before takeoff).

- Improved land avoidance.

- AI detects when under AAA fire and can break the attack.

- Shooting model changed to be more human like.

- Added more options to the ‘order list’ (default key TAB).

- Planes with co-pilot don't "go dead" when pilot is killed and co-pilot is still alive.

- Fixed bug in ground collision detection, that could cause AI to crash into ground if plane was banked too much.

Flight model changes

- Updated flight models for P-36 / P-40 family, SB-2, B5N and Me-163

- Introduction of mach related drag increase for all aircraft

- Adjusted FM "length" parameter of all Bf 109s from F to K versions to the correct value of 8.94 meters.

New effects

- Various visual effects have been changed, such as smoke, fire, water splashes and more. Efforts were made to keep the current minimal configuration specs.

User interface changes

- Widescreen UI (user interface)

- All resolution supported by OS can be selected from the video setup UI. No conf.ini tweaking required.

- Larger FoV (field of vision) for widescreen enabled. This is made with old controls and automatic conversion when the feature is enabled.

- New “Misc” settings menu that includes lots of new settings and also old settings that previously could be changed only from conf.ini file.

- Added UI color & detail customization from new Misc settings menu.

- Added new splash screens and background screens.

- FoV is adjustable when aiming with bomb sights. FoVs are unified for all bomb sights which means that Russian sight have better “zooming” level.

Scoring system changes

- Added shared kills (½ point). This can be enabled from difficulty menu (on/off/historical).

- Shared kills are written to event log.

- Damage registering changes. Aerial kills are awarded based on damage amount instead of giving the kill to pilot who shot the target plane last.

- New kill markings in debriefing UI.

- Added optional team score to online dog fights with optional cumulative team score which doesn’t reset team score between missions.

- Player who commands AI bomber bomb release also gets score from all AI aircraft’s bombs that destroy targets.

Open interface for sounds

- Player can create and use own sounds samples and presets.

- Custom sounds can be disabled for online missions by the host.

- Spatial sound volume is limited to disable so called “sonar cheat”.

New weapon loadouts

- A-20G: 2x20 Fragmentation Bombs

- B-17E: 16x20 Fragmentation Bombs

- B-17F: 16x20 Fragmentation Bombs

- B-17G: 16x20 Fragmentation Bombs

- B-25C-25NA: 40xParachute Fragmentation
60xParachute Fragmentation
4x20 Fragmentation Bombs

- B-25G-1NA: 40xParachute Fragmentation
60xParachute Fragmentation
4x20 Fragmentation Bombs

- B-25H-1NA: 40xParachute Fragmentation
60xParachute Fragmentation
4x20 Fragmentation Bombs

- B-25J-1NA: 60xParachute Fragmentation
6x20 Fragmentation Bombs
4x1000 lbs Bombs

- B-29: 20x20 Fragmentation Bombs

- P-51 B-NA: 2x20 Fragmentation Bombs

- P-51 C-NT: 2x20 Fragmentation Bombs

- Mustang Mk.III: 2x20 Fragmentation Bombs

- P-51 D-20NA: 2x20 Fragmentation Bombs

- P-51 D-5NT: 2x20 Fragmentation Bombs

- TBF-1: 2x20 Fragmentation Bombs
4x20 Fragmentation Bombs

- TBF-1C: 2x20 Fragmentation Bombs
4x20 Fragmentation Bombs

- TBM-3: 2x20 Fragmentation Bombs
4x20 Fragmentation Bombs

- Avenger Mk.III: 2x20 Fragmentation Bombs
4x20 Fragmentation Bombs

Other features and fixes

- P-38J cockpit repainted

- New textures for several buildings

- Added German IXB sub

- Added German VIIB sub

- Russian T-28 & T-35 tanks with multiple turrets can now shoot each gun independently. Russian AT Bunker (DOT103) also.

- New landing gear failures

- Adjustable reticle brightness

- Added new key for opening & closing bomb bay doors.

- Added option in tracks selection UI for disabling icons in track playback.

- Added Air Force selection to FMB aircraft window. No need to scroll through all regiments.

- Added yellow & blue runway lights.

- Adjusted the white navigation light so it doesn't get bigger than the red & green when viewed from far away.

- Added a new view key that cycles through only stationary cameras.

- Changed radio station icons so that they are rendered in minimap & briefing if the army color is neutral or matches player's army.

- User BMP skins enabled for stationary planes.

- Added full screen map with adjustable transparency level.

- Added red night light for maps when plane is flown at night and cockpit lights are on.

- Changed old padlock difficulty option into two separate padlock options. Padlock air & padlock ground.

- Bombsight added to D3A1 Val.

- Added conf.ini option NoMissionInfoHud=1 under [game]. This will hide the "Mission completed" and similar messaged from HUD.

- Added conf.ini option NoKillInfoHud=1 under [game]. This will hide the "Enemy/friendly xxx destroyed" messages from HUD.

- Added conf.ini option SaveTrk=0 under [game]. This will disable automatic in-flight data storing for TRK tracks and reduce memory consumption. TRK cannot be saved after the mission.

- Enabled ship padlocking.

- Fixed spawn points problem on Midway sea base.

- Fixed R-5 stationary plane ski orientation.

- Adjusted IL-2 controls damage & toughness.

- Fixed Fulmar's landing gear shock absorber movement.

- Fixed IL-4 artificial horizon instrument movement.

- Fixed bug that caused speed bar settings to reset back to default instead of using saved value.

Please note that all new conf.ini options can be also adjust from the new Misc setting menu.

Daidalos Team would like to thank following people:

The whole IL-2 community for bug reporting and continuous support!

© 2013 1С. All Rights Reserved.
© 2013 1C:Maddox Games. All Rights Reserved.
© 2013 Daidalos Team. All Rights Reserved.


Get the PDF here!


Last edited by KG26_Alpha; 06-22-2013 at 09:08 PM.
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