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  #51  
Old 08-30-2017, 02:27 AM
stugumby stugumby is offline
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I will try it but what about landings etc by AI? examp[le is the new guinea map using the buna airstrip, its on the ground but has no index point to link take off or landings to.
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  #52  
Old 08-31-2017, 02:55 AM
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wheelsup_cavu wheelsup_cavu is offline
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Quote:
Originally Posted by stugumby View Post
I will try it but what about landings etc by AI? examp[le is the new guinea map using the buna airstrip, its on the ground but has no index point to link take off or landings to.
The Generic Spawn point is for dogfight missions only. It is used by the Player and not AI aircraft.
You can use the taxi to takeoff feature to get AI aircraft to taxi along the taxiways and takeoff using the runway when there are no takeoff icons. You can not get them to land and follow those same taxiways though.


Wheels
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  #53  
Old 08-31-2017, 08:26 PM
stugumby stugumby is offline
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Yes,hence my frustrations with using u2 and i15,16 series from on skis etc. doesn't help to build everything from scratch then can't land where you want ai to go. New Guinea maps could use a revisit and have landing and takeoff points inserted in. Buns especially as well as gasmata and salamua.
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  #54  
Old 10-11-2017, 04:41 PM
stugumby stugumby is offline
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Default How does AI sense altitude at higher altitudes?

If a flight is set to say 500m at 300 kph and there is a small hill they will climb over it to avoid crashing into it, but i noticed at 4000m at 300 kph bombers will climb a bit whenever they are over huge hills, then dip at coast line etc. is this a bug or just a normal waypoint thing, this is where it seems to happen most. Do they sense the hill top as the altitude or the flat ground? I guess a radio altimiter would show it as it changes?
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  #55  
Old 10-16-2017, 05:08 PM
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dimlee dimlee is offline
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Originally Posted by stugumby View Post
If a flight is set to say 500m at 300 kph and there is a small hill they will climb over it to avoid crashing into it, but i noticed at 4000m at 300 kph bombers will climb a bit whenever they are over huge hills, then dip at coast line etc. is this a bug or just a normal waypoint thing, this is where it seems to happen most. Do they sense the hill top as the altitude or the flat ground? I guess a radio altimiter would show it as it changes?
Interesting observation... I confirm that I saw it occasionally. Just wonder is it common for all situations or just for some combinations of true altitude/above ground level and speed.
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