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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

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  #171  
Old 11-08-2012, 10:42 PM
shlayferg shlayferg is offline
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Default Light Knight Spell

Light Knight Spell should apply to all units at level 3 according to its description but it still applies to only one unit.

I tried to read the code for it in spells.lua but I am not a programmer and couldn't find out how to change that. Could you please help me?

I guess the same happens to Dark Knight Spell but I don't have it.
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  #172  
Old 11-08-2012, 10:49 PM
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Zechnophobe Zechnophobe is offline
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Quote:
Originally Posted by trubble View Post
Hi there, I can see that the issue of Ice Dragons causing the game to crash when they die has been noted but I do not understand what I am supposed to do to fix it. I don't know anything about modding or coding, I just play. I have the most up to date version on Steam, what else do I need to do?

Are these fixes just for coders or is there a solution for general members of public too?
These are for the general public! Just get the files as directed, and extract them (with winzip, winrar, or whatever) to the folder he mentions in the first post.
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  #173  
Old 11-08-2012, 11:08 PM
DennisBergkamp DennisBergkamp is offline
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Yes, which should be something like:

C:\Program Files (x86)\Steam\steamapps\common\King's Bounty - Warriors of the North\sessions\addon

Is it not necessary to replace them within the ses.kfs file also? Or can the LUA files just be placed into the sessions\addon directory next to the kfs files?

For instance, if I wanted Royal Griffins to give paladins a morale bonus, could I simply edit the morale.txt file and place it within the directory? Or does it have to be repackaged into ses.kfs?

Thanks!
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  #174  
Old 11-08-2012, 11:17 PM
Bhruic Bhruic is offline
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Quote:
Originally Posted by DennisBergkamp View Post
Or can the LUA files just be placed into the sessions\addon directory next to the kfs files?
Yes, that's the way to do it.

Quote:
For instance, if I wanted Royal Griffins to give paladins a morale bonus, could I simply edit the morale.txt file and place it within the directory?
Again, yes, that's the best way to handle it.
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  #175  
Old 11-08-2012, 11:38 PM
DennisBergkamp DennisBergkamp is offline
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Great, thanks for the quick replies
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  #176  
Old 11-08-2012, 11:46 PM
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Zechnophobe Zechnophobe is offline
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I actually think using .kfs archives in the mod folder is a bit cleaner, since it puts each mod in a separate file.

To do that with Bhruic's fixes, simply rename his zip, and change the .zip extension to .kfs. And then place it in addon/mods. You will have to create the mods folder.
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  #177  
Old 11-08-2012, 11:49 PM
trubble trubble is offline
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Quote:
Originally Posted by Zechnophobe View Post
These are for the general public! Just get the files as directed, and extract them (with winzip, winrar, or whatever) to the folder he mentions in the first post.
Okay, I see. I can now kill Ice dragons with impunity. Thank you.

Why does 1C make it so we have to fix the game ourselves, wouldn't it be easier to fix it for everyone through Steam update? Probably a silly question.
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  #178  
Old 11-09-2012, 03:11 AM
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camelotcrusade camelotcrusade is offline
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Quote:
Originally Posted by shlayferg View Post
Light Knight Spell should apply to all units at level 3 according to its description but it still applies to only one unit.

I tried to read the code for it in spells.lua but I am not a programmer and couldn't find out how to change that. Could you please help me?

I guess the same happens to Dark Knight Spell but I don't have it.
This one is noted in the bugs list but unfortunately we don't have a fix for it yet.

@trubble they aren't asking us to make any bug fixes or track bugs, we're just doing it so we can help problems get recorded and the fixes are made so we can enjoy the game while we wait for official patches.
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  #179  
Old 11-09-2012, 07:58 AM
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Zechnophobe Zechnophobe is offline
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Hey there, Bhruic. I discovered the solution to Jarl's not displaying their attack log correctly.

Change:
Code:
Attack.log(dmgts+dmgts1, "add_blog_fear_2", "target", blog_side_unit(cell, 0))
To:
Code:
Attack.log(dmgts+dmgts1, "add_blog_fear_2", "targets", blog_side_unit(cell, 0))
in unit_special_attacks.lua. It's setting the wrong tag, which is then incorrectly named in the language file. I believe the correct fix here is to use the right tag name, since it should be the plural 'targets' here. Notice the comparison with the wolf howl that uses the same attack log messages?
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  #180  
Old 11-09-2012, 06:22 PM
peprik peprik is offline
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Hey Bhruic,
why did you hide the file?
(btw. great work otherwise!)
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