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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #11  
Old 03-25-2018, 01:11 PM
Kami-sama Kami-sama is offline
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Join Date: Oct 2015
Posts: 13
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I got it, here's the code if anyone's interested

do
ClearQuests();
QuestStart("mission_18a");
Long_Jump("earth");
end;

EDIT: Looks like I was too optimistic to think it would work with every mission, others seem to require different triggers.

Last edited by Kami-sama; 03-25-2018 at 02:03 PM.
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  #12  
Old 03-25-2018, 09:31 PM
nocalora29's Avatar
nocalora29 nocalora29 is offline
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Join Date: Dec 2011
Posts: 449
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Thanks for posting the code, and you could just (in theory) make ifs that "simulate" the current Mission, you would just have to find out what those are.

Example:
Code:
ClearQuests();

if (GetQuestLabel("CurrentQuest") == "mission_18a") then
   QuestStart("mission_18a");

   Long_Jump("earth");
end;

if (GetQuestLabel("CurrentQuest") == "mission_XX") then
   SetQuestLabel("SpecialRequirement", "True");
   QuestStart("mission_XX")

  Long_Jump("somewhere_else");
end;
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  #13  
Old 03-31-2018, 07:12 PM
Kami-sama Kami-sama is offline
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Join Date: Oct 2015
Posts: 13
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As I'm taking a break from the game I thought to post all the missions I managed to start:

Triada bad ending final mission
Code:
do
ClearQuests();
QuestStart("mission_19b");
Long_Jump("el_ariash");
end;
Triada Intuition ending final mission
Code:
do
ClearQuests();
QuestStart("mission_17b_1");
Long_Jump("x220");
end;
Old Empire Viper final mission
Code:
do
ClearQuests();
QuestStart("mission_18a");
Long_Jump("earth");
end;
Old Empire Trump final mission
Code:
do
ClearQuests();
QuestStart("mission_20a");
Long_Jump("nk");
end;
New Empire final mission
Code:
do
ClearQuests();
SetQuestLabel("EridanPermit","yes");
QuestStart("mission_16c");
Long_Jump("eridan");
end;
New Empire coalition final mission
Code:
do
ClearQuests();
SetQuestLabel("TrampShip", "Lion_Tramp");
QuestStart("mission_19c");
Long_Jump("nk");
end;
Pilots note
All final missions except one can be played with any pilots. The New Empire coalition final mission however requires you to have the storyline's pilots (Sedoy, Lastochka2, Che, Kalem, Alexandra) or else only the Intuition choice will work.
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