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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer 1C: Maddox Games.

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  #1  
Old 08-26-2012, 10:09 PM
arthursmedley arthursmedley is offline
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Default Is this the "June announcement" that never was?

Check this out!

http://bobgamehub.blogspot.co.uk/201...talingrad.html

Official answer:
http://forum.1cpublishing.eu/showpos...2&postcount=24

Last edited by BlackSix; 08-27-2012 at 05:55 AM.
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  #2  
Old 08-26-2012, 10:13 PM
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ACE-OF-ACES ACE-OF-ACES is offline
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Tossing ubi would not be a big deal imho..

Actully I think it would be a smart move!

Don't know much about BUKA but they can NOT be any worse that ubi!

Here is what they had to say about BUKA

Quote:
In 2011 leading Eastern and Central European publisher 1C Company announced an agreement in which it acquired one of the largest Russian publishing and distribution companies, BUKA. 1C and BUKA are two of the most well known brands in the Russian games and multimedia market. Future cooperation opens new horizons for the strategic development of both companies. BUKA is one of the oldest players on the Russian game market. I always admired the company, its corporate culture, staff, management and operational efficiency," said Boris Nuraliev, Director of 1C Company. "The mutual potential of 1C and BUKA opens new unique opportunities and will help us to achieve success on this challenging and rapidly growing market. It will be an honor for us to develop such a well-known and popular brand
Here is what Illya had to say

Quote:
Q&A with Sturmovik: Battle for Stalingrad project leader, Ilya Yevchenko.

How is this project related to your earlier work such as IL2 Sturmovik and Cliffs of Dover?

This is a new project
So yes this looks like the June suprise they were taking about but for some reason could never say.. Until now
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Last edited by ACE-OF-ACES; 08-26-2012 at 10:19 PM.
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Old 08-26-2012, 10:14 PM
Continu0 Continu0 is offline
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Pretty detailed for a fake...

Well.... Sounds like we don´t get an MMO - Pay - Monthly - Thing...
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Old 08-26-2012, 10:30 PM
Pudfark Pudfark is offline
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Here is what interested me.

"Q&A with Sturmovik: Battle for Stalingrad project leader, Ilya Yevchenko.

How is this project related to your earlier work such as IL2 Sturmovik and Cliffs of Dover?
This is a new project.


We have heard earlier about another sequel to IL2 Sturmovik, Cliffs of Dover, called Battle for Moscow, is this the same project?
No,
that is a different project which we are also announcing at the expo. With Battle for Stalingrad we are focusing on one of the most famous Battle of the Eastern Front, and which the air war story has never been told.

What can players look forward to?
We’re looking at some major improvements to the terrain and water. Also players will be able to join massive online games with a dynamic war flavor. Also players in this game will be able to drive vehicles such as tanks, aim searchlights, and man the anti aircraft weapons.
Is the latest in SLI support included?
We haven’t made changes to our usual SLI and Quad SLI support

What operating systems are supported? For example Windows 8
Windows 8 is not supported at this time, perhaps in future."

This explains a lot to me. I believe for all practical purposes, what we have now in CloD is all we ever will. I just don't believe that 3 projects
can be properly supported. This is just my opinion based upon the last 16 months in owning and testing CloD. I hope the other members here have more patience than myself. I'm done with this.

Sincerely, Good Luck 1C
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Old 08-26-2012, 10:37 PM
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Feathered_IV Feathered_IV is offline
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Interesting. Given that they have proven unable to develop a single title satisfactorily, I would be interested to know how they plan to develop three simultaneously.
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Old 08-26-2012, 10:51 PM
zipper
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How is this project related to your earlier work such as IL2 Sturmovik and Cliffs of Dover?
This is a new project.

What can players look forward to?
We’re looking at some major improvements to the terrain and water.




I'm curious. How does anyone expect major improvements to an all new product that has yet to be introduced?
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Old 08-26-2012, 10:55 PM
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Quote:
Originally Posted by Pudfark View Post
Here is what interested me.

"Q&A with Sturmovik: Battle for Stalingrad project leader, Ilya Yevchenko.

How is this project related to your earlier work such as IL2 Sturmovik and Cliffs of Dover?
This is a new project.

We have heard earlier about another sequel to IL2 Sturmovik, Cliffs of Dover, called Battle for Moscow, is this the same project?
No, that is a different project which we are also announcing at the expo. With Battle for Stalingrad we are focusing on one of the most famous Battle of the Eastern Front, and which the air war story has never been told.

What can players look forward to?
We’re looking at some major improvements to the terrain and water. Also players will be able to join massive online games with a dynamic war flavor. Also players in this game will be able to drive vehicles such as tanks, aim searchlights, and man the anti aircraft weapons.
Is the latest in SLI support included?
We haven’t made changes to our usual SLI and Quad SLI support
What operating systems are supported? For example Windows 8
Windows 8 is not supported at this time, perhaps in future."

This explains a lot to me. I believe for all practical purposes, what we have now in CloD is all we ever will. I just don't believe that 3 projects
can be properly supported. This is just my opinion based upon the last 16 months in owning and testing CloD. I hope the other members here have more patience than myself. I'm done with this.

Sincerely, Good Luck 1C

Texans rarely quit!...they can pull it off if we support them. They are small team, they lost key players, they want success, they are trying hard.
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Old 08-26-2012, 11:00 PM
ATAG_Bliss ATAG_Bliss is offline
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This is great - If it's real?

Think about it. I think everyone's most worry-some thing in the back of their minds was the possibility of these guys shutting the doors. Well it looks like not only is that not gonna happen, there's 2 flight sims being made in parallel on the eastern front

Though, I'm as disappointed as anyone with the painfully slow fix of this sim, it really makes you wonder if and when the merge happens - this sim with BoM/BoS or w/e it will be, if that foundation is actually solid - learned from their mistakes and perhaps the integration of this sim into the next (like 46) includes all the major fixes we've been wanting forever. I know this is a long shot, but even in this little blog Luthier still talks of drivable tanks, AAA and the likes. We all remember those videos - the game engine looks the same. So perhaps the real issue, which I know is sad for the customer of BoB, is that when they pushed forward on the sequel, to be grandfathered into many of the fixes or should I say, pushed a patch with them all, that would mean cleaning the code without all the new features in the sequel, which would be more of a mess than we're already in now - meaning it would be impossible.

My hopes from some of the earlier communication with B6 (talking about how missions will work / online etc of the sequel) is we'll get the proper BoB after it's merged into the new stuff of BoM or BoS or w/e it is, similar to 46 in a way. It's wishful thinking, I know. But I'm sure the team know they have to deliver a successful working product or they will lose this market forever, and/or possibly their jobs. I still think (if this is real) this is the best news I've heard in a long time.

All I know is if this post is real, WWII flight simming will continue to live on
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Old 08-26-2012, 11:02 PM
Pudfark Pudfark is offline
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@Slipball
No quitter here.
You can only graze cows in one spot for a limited period of time.
Then you gotta move them.

It's that time, now.
As a certainty.
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Old 08-26-2012, 11:06 PM
Chivas Chivas is offline
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Its highly unlikely that this new 3d game engine isn't based on the COD game engine. I doubt they would have had time to build a different game engine that works when they are still trying to fix the COD game engine. I believe the June announcement was delayed because the COD game engine hasn't been stabilized as quickly as they'd hoped, but I won't be jumping to any positive or negative conclusions just yet.
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