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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer 1C: Maddox Games.

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  #11  
Old 08-26-2012, 11:13 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by Chivas View Post
Its highly unlikely that this new 3d game engine isn't based on the COD game engine. I doubt they would have had time to build a different game engine that works when they are still trying to fix the COD game engine. I believe the June announcement was delayed because the COD game engine hasn't been stabilized as quickly as they'd hoped, but I won't be jumping to any positive or negative conclusions just yet.
I agree with you about the base game engine, but those comments from B6 regarding how missions work, and how they will be completely different in the sequel, perhaps less coding needed - no longer in NET etc., has me thinking the core of the engine might be the same, but the perhaps many parts are completely different? Time will tell.

We're probably all posting to this topic to find out it's fake
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  #12  
Old 08-26-2012, 11:17 PM
Pudfark Pudfark is offline
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@Chivas

I still have a lot of admiration for your loyalty and respect for your enthusiasm.

My thoughts/experiences lead me to a different conclusion.
All I know is that if a person were to make a graph of all the
official patches in the last 12 months? The line on the graph
would be flatter than a plate full of pee....

Hope you're right and I'm proved wrong....S~
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  #13  
Old 08-26-2012, 11:39 PM
kendo65 kendo65 is offline
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Very interesting, but I see the link at top of the page to Igromir now generates a 404 error.

First impressions - an incredible number of aircraft listed for inclusion - 20 flyable and 15 AI controlled. So that's where the effort has been going for the last year?

As the Moscow scenario is still ongoing and the MMO is being introduced too it's not surprising that progress in COD has been painfully slow, in fact it seems likely that they must have further 3rd parties involved beyond the already confirmed map-makers.

A Luftwaffe trainer would be a nice addition and the SU26 is mentioned again. Also DX11 ("API support" as before). But maybe this time we'll actually get DX11 features?

Encouraging news. Hopefully B6 is going to talk about this later today?

+ that is a Focke Wulf in the Pe2 pic isn't it?
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Last edited by kendo65; 08-26-2012 at 11:43 PM.
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  #14  
Old 08-26-2012, 11:51 PM
Chivas Chivas is offline
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Quote:
Originally Posted by ATAG_Bliss View Post
I agree with you about the base game engine, but those comments from B6 regarding how missions work, and how they will be completely different in the sequel, perhaps less coding needed - no longer in NET etc., has me thinking the core of the engine might be the same, but the perhaps many parts are completely different? Time will tell.

We're probably all posting to this topic to find out it's fake
I agree the new game engine was initially designed to be used for many different purposes with the ability to tweak it for those purposes. They may have decided its much more profitable and far less work to use the game engine for MMO's exclusively. That said there is still profit to be made by selling sequels, especially after the game engine is stabilized and working properly.
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  #15  
Old 08-27-2012, 12:01 AM
Chivas Chivas is offline
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Quote:
Originally Posted by Pudfark View Post
@Chivas

I still have a lot of admiration for your loyalty and respect for your enthusiasm.

My thoughts/experiences lead me to a different conclusion.
All I know is that if a person were to make a graph of all the
official patches in the last 12 months? The line on the graph
would be flatter than a plate full of pee....

Hope you're right and I'm proved wrong....S~
If you actually read my posts you would have noticed they aren't all positive. I'm just not as pessimistic as many here. I've suggested many times the beancounters could shut the development down at any moment. This stability patch is critical, if they can't make the sim stable for the average system the development will shut down.
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  #16  
Old 08-27-2012, 12:04 AM
julien673 julien673 is offline
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Very interesting stuff
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  #17  
Old 08-27-2012, 12:15 AM
yobnaf yobnaf is offline
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What a great announcement. Thank you dev team, maker of all times greatest flight sims
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  #18  
Old 08-27-2012, 01:04 AM
5./JG27 Lehmann 5./JG27 Lehmann is offline
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Well I for one think this is pretty positive news given that:
A - We are getting 3 flight sims in the future, and
B - This is more or less the same pattern as the original IL2 release and they will eventually be mergable.

Also points to 1C doing some serious hiring
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  #19  
Old 08-27-2012, 01:09 AM
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ElAurens ElAurens is offline
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At this point I'll believe it when I see it for sale.

Until then, it's vaporware.
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  #20  
Old 08-27-2012, 02:28 AM
Stealth_Eagle Stealth_Eagle is offline
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I hate to be a bubble popper but I am 90% sure this is a fake. For one, the link with the supposed announcement is a bad link so that makes me suspect it isn't true. The LaGG 3 picture was one of the screens B6 posted earlier and as for the PE-2/ FW 190 screen, look at it closely: it actually is from the game Iron Front 1944. I noticed that the lighting was "off," and the models looked different then from other screens that B6 posted. The ground detail is just like Iron Front and the draw distance is quite poor for a flight sim. Just be patient and observe tiny details, and things can be found that you wouldn't believe. Sorry again for bursting everyone's bubble and if I'm wrong, go ahead and point your finger at me for being wrong.

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