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IL-2 Sturmovik The famous combat flight simulator.

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  #241  
Old 09-10-2010, 05:45 PM
gprr gprr is offline
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Quote:
Originally Posted by Porksmuggler View Post
???

I didn't mention using forced AF initially, and I know how CCC works. You said:



My questions were about DrawLandByTriangle, Specular, and PolygonOffset. Those are not related to anisotropic filtering as far as I know. Are you trying to say one of those 3 are not needed because of AF?
Sorry, this is my best

gprr
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  #242  
Old 09-10-2010, 06:33 PM
Porksmuggler Porksmuggler is offline
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No worries

Thank you for the information on Specular=3, I did more TheBlackDeath testing, definitely performance impact, as you said earlier.

Avg: 88 Min: 27 Max: 206 Crossfire disabled no AA 1920x1080 3.6GHz Specular=3

Avg: 94 Min: 31 Max: 217 Crossfire disabled no AA 1920x1080 3.6GHz Specular=2
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