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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer 1C: Maddox Games.

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  #11  
Old 03-01-2011, 01:02 AM
Skoshi Tiger Skoshi Tiger is offline
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Originally Posted by Flying Pencil View Post
That was against ParaTROOPERS, with guns and nades.
Not pilots trying to save thsemselves.

...for the most part.

Game should penalize para shooters, easy enough.

Rank Ladders or Squaddie in the water, no question it will add a new mission profile, and possibly the first ever where you mount a rescue mission for yourself!
I don't think you should be penalised for Chute Shooting, though it would be good if the stats system kept track of interesting information like that.

I would be a way of a pilot gaining a reputation. With in the game.

"He's a chute shooter, maybe he's not the sort of person we want in our squad!"

Cheers!
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  #12  
Old 03-01-2011, 01:17 AM
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TheGrunch TheGrunch is offline
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I like that idea a lot, the idea of an overarching stat system that only kept track of little things like that rather than scores and suchlike. Gives you an idea of what kind of player someone is. Smoking/flaming/dead-engined planes destroyed (I don't know about that one, do we not want to *encourage* people to share kills?), chutes shot, friendly kills, etc. Maybe even stuff that gives you an idea of someone's skill and attitude without becoming a points contest, i.e. PKs or just overall gunnery accuracy, missions survived:missions killed. That would be a great way to encourage people to abandon points-hunting. Maybe as extreme as getting no points if you don't survive. The BoB was largely about the numbers of pilots, after all.

Last edited by TheGrunch; 03-01-2011 at 01:20 AM.
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  #13  
Old 03-01-2011, 09:39 AM
I/ZG52_Gaga I/ZG52_Gaga is offline
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Originally Posted by Flying Pencil View Post
The game will have AI versions of the Supermarine Walrus (pictured behind Bf-110) and possibly He-115 (some in-progress images posted in past).

Scenario:
You pilot is shot down over channel and is now playing in a rubber dinghy.
You "borrow" another avatar to mount a rescue, with an escort of fighters.

Success: you continue with your player character with little loss to player.
Fail: Loose lots of points, or the character.


Can extend to Online play too!
"Save Herr Galland!"

This is going to be really helpfull in the event,

there is actually, an On-line War at some point in time.

(I can't imagine how because there are no sectors to advance in this scenario)

where you get the chance to include in all missions (both Sides) an A/C that can resque the downed pilot (s) flown by a Human.

At this point you would have to figure out the way this action gets acretited and the points received. (other wise almost no-one would fly the resque Flying Boat )

At any rate i'm all for the flying boats!

Can we have them anytime it is comfortable for the team please ?

Ps. Chute Killing is an extremely un-ethical action to take place especially in a simulated enviroment and IMO should be penalised.

Last edited by I/ZG52_Gaga; 03-01-2011 at 09:42 AM.
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  #14  
Old 03-01-2011, 09:34 PM
Blackdog_kt Blackdog_kt is offline
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I've spent time on an add-on catalina for FSX on a friend's PC and it's a downright beauty (it's also a mere 5km/h faster in cruise than my 15 year old nissan sunny, but that's another story ).

I've always liked the less well-known actions of the air war (for example, i can't wait to fly nightfighters or pathfinders at some time in the future) and i have a soft spot for flying boats and seaplanes so i'm all for the inclusion of such missions, if not on the stock campaigns then in the form of FMB triggers so we can use them in our own custom made missions and online scenarios.
We've all been in a DF server keeping track of available planes and pilots, imagine if we could pick up our downed pilots and replenish our teams counters

Flying a complicated multi engined aircraft, low and slow amid terrible weather, trying to be as stealthy as possible, fighting both the enemy and the natural elements and to top if off, imagine it's done with a human crew in multiplayer, while trying to locate that rubber dinghy or looking for a U-boat periscope...it would be a totally different kind of fun but still great fun
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  #15  
Old 03-01-2011, 10:38 PM
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ElAurens ElAurens is offline
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Quote:
Originally Posted by I/ZG52_Gaga View Post

Ps. Chute Killing is an extremely un-ethical action to take place especially in a simulated enviroment and IMO should be penalised.

Nonsense. It's a game. You are shooting pixel bullets at pixel pilots. If you cannot distinguish between what happens online and the reality of war, then you are taking this far too seriously.

And besides, if you shoot them during the time between when they jump and their parachute opens then you are not "chute shooting". It's darn difficult, and great sport.
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  #16  
Old 03-02-2011, 10:49 AM
I/ZG52_Gaga I/ZG52_Gaga is offline
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1) It is a game (WWII Air combat Simulation)

2) You actually shoot at nothing (moving pixels)

- so far all this, is correct.


However, when playing On-line and at the other end there's another person,

then shooting at a bailing pilot or a crippled, soon to crash land, single, 2 or 4 engine AC,

Illustrates exactly how uncultured, disturbed, dysfunctional & antisocial someone is

Exactly because of the above 2 agreed upon thesis.

Why?

Because you will get your points anyway ..aren't you ...??

So what are you really after with this behaviour???

My answer to that is ... a revenge against society because of your
challenged state. (psychological - emotional - etc ...)

This kind of behaviour is one of a very dark matter ....



by the way all is OFF TOPIC guys !!!!!!

back to Flying Boats please eh?
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  #17  
Old 03-02-2011, 11:02 AM
Sauf Sauf is offline
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Originally Posted by ElAurens View Post
Nonsense. It's a game. You are shooting pixel bullets at pixel pilots. If you cannot distinguish between what happens online and the reality of war, then you are taking this far too seriously.

And besides, if you shoot them during the time between when they jump and their parachute opens then you are not "chute shooting". It's darn difficult, and great sport.
lol
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  #18  
Old 03-02-2011, 10:03 PM
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ElAurens ElAurens is offline
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Quote:
Originally Posted by I/ZG52_Gaga View Post

This kind of behaviour is one of a very dark matter ....


Says the man (boy?) with SS in his sig line...

I do agree with you one one thing though, we do need the flying boats to be made player usable.
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  #19  
Old 03-02-2011, 10:47 PM
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TheGrunch TheGrunch is offline
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S! is just the generic online greeting/mark of respect, though, i.e. salute!
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  #20  
Old 03-02-2011, 11:42 PM
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ElAurens ElAurens is offline
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Grunch, I'be been at this since December of 2001, I know what S! means.

I get a little put off seeing SS together in the sig of a player who also has obvious affinity towards things WW2 and German.

Sorry for being old fashioned like that.

And I also don't appreciate being lectured by the same fellow, who thinks it's perfectly OK to fry someone in their burning virtual cockpit, but it's somehow a sign of mental disorder to "shoot" them out side their "aircraft".

Political correctness is running amok everywhere it seems.

Now, back to matters of the game.
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