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Mods King's Bounty: Crossworlds Mods

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  #101  
Old 02-17-2017, 11:59 AM
raknefne raknefne is offline
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Default where to get the mod?

Where can this mod be downloaded these days? I'd love to play it Again, I only played it for a few hours when it came out. Any got links?
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  #102  
Old 02-17-2017, 12:23 PM
Ruthless Reuban Ruthless Reuban is offline
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Originally Posted by raknefne View Post
Where can this mod be downloaded these days? I'd love to play it Again, I only played it for a few hours when it came out. Any got links?
http://www.mediafire.com/file/1jfom0...ended_0813.rar
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  #103  
Old 02-18-2017, 11:09 AM
raknefne raknefne is offline
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thx!

btw why was it removed? Has it to do with WoTn, they use the same creature exp system or is it because it cost to have it stored at a server??

Also I wonder how people level up the Familiar. Was thinking Titan (health) is important to make it stay alive, but Speed just 1 point is good too to make it stay alive. What do you develop early on?

Last edited by raknefne; 02-18-2017 at 05:47 PM.
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  #104  
Old 02-18-2017, 06:20 PM
Ruthless Reuban Ruthless Reuban is offline
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Originally Posted by raknefne View Post
thx!

btw why was it removed? Has it to do with WoTn, they use the same creature exp system or is it because it cost to have it stored at a server??

Also I wonder how people level up the Familiar. Was thinking Titan (health) is important to make it stay alive, but Speed just 1 point is good too to make it stay alive. What do you develop early on?
What was removed?

For Asmadeo, most important skills are Accelerated metabolism, Vampirism and Beholder rage. After those, Titan and Tireless.

For Speed, 2/4 is enough and Elan 2/3 is enough. Carapace and Elemental mastery also helps.

Remember that Asmadeo gets Defence experience when taking damage.

And yes, at beginning Asmadeo dies all the time but he will get stronger quite soon if played right.
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  #105  
Old 02-18-2017, 07:15 PM
raknefne raknefne is offline
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I mean the download link for Red Sand at start of thread - it was removed. I did get the link from u afterwards. And it works fine. I especially like the Asmadeo. I do find that there are too many enemies so far (just at Debir now).
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  #106  
Old 02-18-2017, 07:25 PM
Ruthless Reuban Ruthless Reuban is offline
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Originally Posted by Belcanzor View Post
Edit: Pirates are now some sort of gardener (with 90hp?? and same recruit points) or my game as bug?
That's not a bug IMO.
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  #107  
Old 02-18-2017, 07:29 PM
Ruthless Reuban Ruthless Reuban is offline
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Originally Posted by lbournas View Post
Hello, I am new here. I have just finished Red Sands in impossible and I was really excited to find your extended version. But I can't find a link to download it. Any chance that it is still available please
There you go http://www.mediafire.com/file/1jfom0...ended_0813.rar
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  #108  
Old 02-18-2017, 07:31 PM
Ruthless Reuban Ruthless Reuban is offline
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Originally Posted by raknefne View Post
I mean the download link for Red Sand at start of thread - it was removed. I did get the link from u afterwards. And it works fine. I especially like the Asmadeo. I do find that there are too many enemies so far (just at Debir now).
Cannot say about that but as whole starting post was removed, also download link was naturally gone.

Without my Ultimate challenge mod, Debir is piece of cake. And well, it is with my mod also, as real challenge begins on Montero.
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  #109  
Old 02-18-2017, 07:38 PM
raknefne raknefne is offline
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It is still better fights/harder than original Debir. It is perfect it is a lot easier in beginning, and harder later - better than the other way around like in Darkside.
Are you part of the team making this mod, Reuban?
So far, I enjoy it. In the Hylfire mod, which Terroin and I made, we used companions like the Familiar. But without the talent choice after leveling the Familiar up - instead there are 7 different ones. And a different system. But fun to play this Red Sand.
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  #110  
Old 02-18-2017, 07:40 PM
Ruthless Reuban Ruthless Reuban is offline
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Originally Posted by raknefne View Post
It is still better fights/harder than original Debir.
Are you part of the team making this mod, Reuban?
So far, I enjoy it. In the Hylfire mod, which Terroin and I made, we used companions like the Familiar. But without the talent choice after leveling the Familiar up - instead there are 7 different ones. And a different system. But fun to play this Red Sand.
No, I'm not part of Red Sands team or anything and so I only adjusted some difficulty settings to make this mod "hard enough".
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