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Old 08-14-2013, 11:30 AM
_79_dev _79_dev is offline
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Join Date: Sep 2010
Location: Dublin
Posts: 242
Default scoring and damages

Hello everyone, I would like to implement into server scoring and damage system which is going to rely on MySql database... For the moment I have simple events done and they all working fine but I stuck on "initiator" and "damage" in this methods:


public override void OnActorDamaged(int missionNumber, string shortName, AiActor actor, AiDamageInitiator initiator, NamedDamageTypes damageType)
        base.OnActorDamaged(missionNumber, shortName, actor, initiator, damageType);



    public override void OnActorDead(int missionNumber, string shortName, AiActor actor, System.Collections.Generic.List<DamagerScore> damages)

        base.OnActorDead( missionNumber, shortName, actor, damages);

For the moment I would like to get basic log when player plane was attacked, who did attack, and what damages was inflicted into players plane. Eventually I would like to get all of it into strings or any type of characters that I can put into MySql database...

Any help appreciated....


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