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  #31  
Old 01-28-2012, 11:23 PM
II/JG54_Emil II/JG54_Emil is offline
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Engine sounds from the original engines would be great.
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  #32  
Old 01-29-2012, 01:55 AM
CoolHand1970 CoolHand1970 is offline
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Thanks to your team for all their great work.

Have to agree on new sounds.

A flyable P-61 Black Widow would make this the best flight sim ever.

Better effects... Smoke and flames...

Last edited by CoolHand1970; 01-29-2012 at 02:14 AM.
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  #33  
Old 01-29-2012, 03:08 AM
Luno13 Luno13 is offline
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Since you seems to be new, I'll go ahead and say it (this horse has been beaten to death )

Daidalos Team and 1C are contractually obliged to not include any hardware that was designed by Northrup-Grumman or any company it bought over the years.

This means no P-61, no Avengers, no further US battleships, and no further Wildcat and Hellcat variants, etc, etc, etc.

It's unfortunate, but there's nothing that can be done about it at this point except to try mods. It looks like World of Planes which will come out fairly soon will have an Avenger at least, but that game, produced by the guys who made Wings of Prey, is likely to have simpler physics, flight-model and damage-model than Il-2. (Pick your poison )
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  #34  
Old 01-29-2012, 05:16 PM
CoolHand1970 CoolHand1970 is offline
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My bad, somewhere in the back of my mind, I knew this. I am not new to the game, just recently reinstalled after a few years. Trying to catch up on the latest and enjoying the sim very much. Don't know why I ever removed it... S!
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  #35  
Old 01-29-2012, 06:40 PM
Fall_Pink? Fall_Pink? is offline
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Hmm, what about propellor pitch, rpm and radiator position? Is it possible to have those on screen just like the speedbar? Is that also possible for 4.12?

Or am I missing something and is something like this already present in 4.10/11?

Rgs,
FP
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  #36  
Old 01-30-2012, 03:33 AM
WTE_Galway WTE_Galway is offline
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Quote:
Originally Posted by dFrog View Post
Yes, they were. But this could be a sort of a "cosmetic change".
But it wasn't a cosmetic change, the changes had structural benefits but also made the P51D inherently more stable.

If you change the look you have to change the FM.
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  #37  
Old 01-30-2012, 05:05 PM
K_Freddie K_Freddie is offline
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I thought of something to irritate those who're having problems with obtaining max speed with 4.11

With regard to CEM, how about adding reduced engine power after running too rich for extended periods - IOW having to land and replace the plugs.

So realistically... you'll overheat with too lean, and underpower with too rich.
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  #38  
Old 01-30-2012, 05:11 PM
EAF331 Starfire's Avatar
EAF331 Starfire EAF331 Starfire is offline
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Thanks for all the lovely work that you have done. It is amazing.

Feeling a bit humbled I have the following idears in mind:

A server ability to fill each side according to a ratio.
Like 2:1, 4:1, etc.


The TBD-1 as flyable.
A flyable Lancaster (or non-flyable)
A B-17 (E or G) as flyable


The ability to stagger aircrafts in 3 rows on the carriers. There was a picture somewhere in one of the othere threads.

Use of catapult on the CVE.

Giving us the ability to se outside aircraft when we have landed was brilliant.


Making certain random historic 'bugs' on the Ki 84. I have some papers documenting them.
Armour plating was often mission on the aircraft due to lack of material. Topspeed and accelleration was often beneith the offical numbers due to poor workmanship.

I would like overheating in accordance with official Pilot notes

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Last edited by EAF331 Starfire; 01-30-2012 at 05:19 PM.
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  #39  
Old 02-02-2012, 06:47 PM
Lagarto Lagarto is offline
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Is there any chance that you introduce support for a true widescreen aspect without cropping edges?
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  #40  
Old 02-03-2012, 10:34 AM
RegRag1977 RegRag1977 is offline
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Quote:
Originally Posted by Lagarto View Post
Is there any chance that you introduce support for a true widescreen aspect without cropping edges?
+1
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